If we stand colse to wall by technical from SF, and go out then we are entering to glitch.
- snip - screen
[0917] SF Technical glitch
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Damian(>>>PL
- Posts: 130
- Joined: 2008-12-31 09:12
[0917] SF Technical glitch
Last edited by Saobh on 2010-05-03 21:56, edited 1 time in total.
War is a game played
with a smile;
if you can`t smile, grin.
If you can`t grin, keep out of the way until you can.
[Winston Churchill]
with a smile;
if you can`t smile, grin.
If you can`t grin, keep out of the way until you can.
[Winston Churchill]
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
re: [0917] SF Technical glitch
Looks like this truck doesn't have the exit-block system (or whatever it's called). When you can't leave your vehicle, a noise which reminds me of NV googles being turned-on, plays, and you have to move your vehicle or change seats to get out. Pretty realistic IMODamian(>>>PL wrote:If we stand colse to wall by technical from SF, and go out then we are entering to glitch.
- snip - screen
Last edited by Saobh on 2010-05-03 21:57, edited 1 time in total.
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
re: [0917] SF Technical glitch
Known issue, cheers for posting though 
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
- bad_nade
- Support Technician
- Posts: 1499
- Joined: 2008-04-06 18:26
- Location: Finland
re: [0917] SF Technical glitch
It's an open top vehicle, it should have no limitations on entry/exit points.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
re: [0917] SF Technical glitch
Yeah but it would make sense if you could only still exit from behind the vehicle (if you were on the .50cal position), and in the case of the picture, the driver shouldn't be able to get out anyway.clueless_noob wrote:It's an open top vehicle, it should have no limitations on entry/exit points.
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myles
- Posts: 1614
- Joined: 2008-11-09 14:34
re: [0917] SF Technical glitch
I hope more people dont start doing this when they see this thread lol.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
re: [0917] SF Technical glitch
Yep I'm PMing a MOD now.myles wrote:I hope more people dont start doing this when they see this thread lol.
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Saobh
- Retired PR Developer
- Posts: 8124
- Joined: 2006-01-21 11:55
re: [0917] SF Technical glitch
Thanks for the feedback, but as the testers know about this issue I'll thus delete the image to prevent others from being tempted to "test" it 
Locking thread.
Locking thread.
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J.F.Leusch69
- Retired PR Developer
- Posts: 2988
- Joined: 2008-04-23 16:37



