
This has never happened before and I cannot possibly think of what I did to make it happen (Besides lightmapping). Removing the lightmap folder in my level folder did not help either. Removing the colormap and detailmaps also did not help.


Probably touches on it a bit more in there if you scan though a bit more but basically even when just generating a normal minimap, you will want to free up as much memory as possible before you do, epically if you have things like lightmaps etc also being loaded with the map since they will eat away at your memory just loading them, leaving less memory for you to render your minimap.[R-DEV]Rhino wrote:Before you do anything else, you will most likely want to start from a fresh restart, no additional programs running apart from maybe the odd music player, MSN etc but keep it to a min. Depending on your map size, objects in your map, how much ram you have etc you may or may not be restricted for memory. If you are doing a 256x2 or 512 map with over 1gb of RAM, you should have no problems, if you are doing a 1024x2 map, may be some problems, if you are doing a 1024x4 map you will need all the RAM you can get, min of 2gbs I would say cos my PC struggles with 3gbs.
