1000+ Things you've learned in PR

General discussion of the Project Reality: BF2 modification.
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XxxGrANdmA
Posts: 187
Joined: 2009-08-17 05:30

Re: 1000+ Things you've learned in PR

Post by XxxGrANdmA »

3.NEVER EVER take a combat engineer kit out of main or you WILL feel the pain. (on ins that is)
tommytgun
Posts: 199
Joined: 2008-12-17 22:19

Re: 1000+ Things you've learned in PR

Post by tommytgun »

4. When firing RPG's, being prone does not guarantee maximum accuracy
Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: 1000+ Things you've learned in PR

Post by Rissien »

tommytgun wrote:4. When firing RPG's, being prone guarantees maximum accuracy against yourself
Fixed! ;)
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tommytgun
Posts: 199
Joined: 2008-12-17 22:19

Re: 1000+ Things you've learned in PR

Post by tommytgun »

'= wrote:H[=Rissien;1363156']Fixed! ;)


IS IT?!
TheOldBreed
Posts: 637
Joined: 2009-05-08 23:03

Re: 1000+ Things you've learned in PR

Post by TheOldBreed »

always be cautious of red hatchbacks...
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: 1000+ Things you've learned in PR

Post by Dev1200 »

6. Posting "I CAN HAS COOL GUNS N VEHILUEZ?" in the forum = instant noob sticker on your name forever

7. Mark your mines

8. Grenade traps are actually TK bombs.
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ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: 1000+ Things you've learned in PR

Post by ZephyrDark »

9. Killing a friendly unit only results in people yelling at you, or forgivness if it was an accident, and not a court-marshal or anything of the sort.

10. Hitting a small object in a tank or apc in the city of Al Fallujah will send it hurdling into the air.

11. All insurgents have to do is pick up any bluefor weapon and they instantly know how to use it and can reload it no matter what from any hidden weapons cache in their control. Even if said cache does not contain the ammunition for said weapon.
|TG-31st|Blackpython


Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: 1000+ Things you've learned in PR

Post by Tomato-Rifle »

12. Don't follow the civies; ITS A TRAP!
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the_ganman
Posts: 151
Joined: 2009-07-27 21:00

Re: 1000+ Things you've learned in PR

Post by the_ganman »

13. No matter how good you are, you get labeled a noob as soon as you die with a sniper kit
Phantom2
Posts: 195
Joined: 2009-04-04 01:27

Re: 1000+ Things you've learned in PR

Post by Phantom2 »

14. I learned that flying choppers is not for fun.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: 1000+ Things you've learned in PR

Post by CodeRedFox »

15 people are never ever happen with changes.
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"apcs, like dogs can't look up" - Dr2B Rudd
gaurd502
Posts: 366
Joined: 2008-03-22 14:59

Re: 1000+ Things you've learned in PR

Post by gaurd502 »

16. IF you loose a transport helicopter, no matter if it was your fault or not. You Will be told to go RTFM, or to go to a co-op server.
Sergeant First Class Guardian
Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508
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Trooper909
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Joined: 2009-02-26 03:02

Re: 1000+ Things you've learned in PR

Post by Trooper909 »

Dont bother to try to tackle any blufor SAW gunner from the front.
richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Re: 1000+ Things you've learned in PR

Post by richyrich55 »

18. Read the f**king manual.

19. If you find your mouse freezing and unfreezing, get a new one ASAP.

20. Use a joystick for helos.

21. Never play when you're drunk or stoned.
"What's the advantage of these choppers when compared to a squad medic?"

Pirate

"Medics dont have rotors."

rampo93(FIN)

Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: 1000+ Things you've learned in PR

Post by Silly_Savage »

23. If something is wrong with a build, whether it's a bug or a fault in gameplay, it's the tester's fault for not doing their jobs. Always.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
Col.Sanders34
Posts: 140
Joined: 2009-07-03 01:28

Re: 1000+ Things you've learned in PR

Post by Col.Sanders34 »

24. grenade traps were never designed to work against the opposing team
"Project Reality, its trigger squeezin' good!"
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: 1000+ Things you've learned in PR

Post by M_Striker »

25. Flares always work on your enemies' planes, but never work for you...
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: 1000+ Things you've learned in PR

Post by Z-trooper »

26. People always want more, and "can't wait for X". Always. Even after new release.
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"Without geometry, life is pointless"
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