1000+ Things you've learned in PR
-
XxxGrANdmA
- Posts: 187
- Joined: 2009-08-17 05:30
Re: 1000+ Things you've learned in PR
3.NEVER EVER take a combat engineer kit out of main or you WILL feel the pain. (on ins that is)
-
tommytgun
- Posts: 199
- Joined: 2008-12-17 22:19
Re: 1000+ Things you've learned in PR
4. When firing RPG's, being prone does not guarantee maximum accuracy
-
Rissien
- Posts: 2661
- Joined: 2008-11-07 22:40
Re: 1000+ Things you've learned in PR
Fixed!tommytgun wrote:4. When firing RPG's, being prone guarantees maximum accuracy against yourself
MA3-USN Former
クラナド ァフターストーリー
-
tommytgun
- Posts: 199
- Joined: 2008-12-17 22:19
Re: 1000+ Things you've learned in PR
'= wrote:H[=Rissien;1363156']Fixed!![]()
IS IT?!
-
TheOldBreed
- Posts: 637
- Joined: 2009-05-08 23:03
Re: 1000+ Things you've learned in PR
always be cautious of red hatchbacks...
-
Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: 1000+ Things you've learned in PR
6. Posting "I CAN HAS COOL GUNS N VEHILUEZ?" in the forum = instant noob sticker on your name forever
7. Mark your mines
8. Grenade traps are actually TK bombs.
7. Mark your mines
8. Grenade traps are actually TK bombs.

-
ZephyrDark
- Posts: 319
- Joined: 2010-01-23 20:22
Re: 1000+ Things you've learned in PR
9. Killing a friendly unit only results in people yelling at you, or forgivness if it was an accident, and not a court-marshal or anything of the sort.
10. Hitting a small object in a tank or apc in the city of Al Fallujah will send it hurdling into the air.
11. All insurgents have to do is pick up any bluefor weapon and they instantly know how to use it and can reload it no matter what from any hidden weapons cache in their control. Even if said cache does not contain the ammunition for said weapon.
10. Hitting a small object in a tank or apc in the city of Al Fallujah will send it hurdling into the air.
11. All insurgents have to do is pick up any bluefor weapon and they instantly know how to use it and can reload it no matter what from any hidden weapons cache in their control. Even if said cache does not contain the ammunition for said weapon.
|TG-31st|Blackpython
-
Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
-
the_ganman
- Posts: 151
- Joined: 2009-07-27 21:00
Re: 1000+ Things you've learned in PR
13. No matter how good you are, you get labeled a noob as soon as you die with a sniper kit
-
Phantom2
- Posts: 195
- Joined: 2009-04-04 01:27
Re: 1000+ Things you've learned in PR
14. I learned that flying choppers is not for fun.
-
CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: 1000+ Things you've learned in PR
15 people are never ever happen with changes.

"apcs, like dogs can't look up" - Dr2B Rudd
-
gaurd502
- Posts: 366
- Joined: 2008-03-22 14:59
Re: 1000+ Things you've learned in PR
16. IF you loose a transport helicopter, no matter if it was your fault or not. You Will be told to go RTFM, or to go to a co-op server.
Sergeant First Class Guardian
Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508

Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508

-
Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: 1000+ Things you've learned in PR
Dont bother to try to tackle any blufor SAW gunner from the front.
-
richyrich55
- Posts: 332
- Joined: 2007-07-18 16:04
Re: 1000+ Things you've learned in PR
18. Read the f**king manual.
19. If you find your mouse freezing and unfreezing, get a new one ASAP.
20. Use a joystick for helos.
21. Never play when you're drunk or stoned.
19. If you find your mouse freezing and unfreezing, get a new one ASAP.
20. Use a joystick for helos.
21. Never play when you're drunk or stoned.
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
-
Silly_Savage
- Posts: 2094
- Joined: 2007-08-05 19:23
Re: 1000+ Things you've learned in PR
23. If something is wrong with a build, whether it's a bug or a fault in gameplay, it's the tester's fault for not doing their jobs. Always.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
-
Col.Sanders34
- Posts: 140
- Joined: 2009-07-03 01:28
Re: 1000+ Things you've learned in PR
24. grenade traps were never designed to work against the opposing team
"Project Reality, its trigger squeezin' good!"
-
M_Striker
- Posts: 513
- Joined: 2008-05-31 00:36
Re: 1000+ Things you've learned in PR
25. Flares always work on your enemies' planes, but never work for you...
-
Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: 1000+ Things you've learned in PR
26. People always want more, and "can't wait for X". Always. Even after new release.



