Attack helos gunner screen suggestion

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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Attack helos gunner screen suggestion

Post by PatrickLA_CA »

I watched some videos on youtube and after I fired from the Stryker in game I got to a suggestion:
IRL as I saw from those vids, when the gunner fires his cannon the screen shakes, that will not improve gameplay but it will, I dont know, it will improve something, maybe the feeling of shooting, and please add more deviation of the attack helos cannon.
Vids:
removed

Note that I am not a good text composer
Last edited by J.F.Leusch69 on 2010-06-12 01:33, edited 1 time in total.
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Attack helos gunner screen suggestion

Post by Dev1200 »

There's some good sites that have many many apache videos, however, I'm not sure if I can post it without getting infractions =(


If you see in the video, at long ranges it has quite a lot of "Spread". Closer range, however, It's more accurate.
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Attack helos gunner screen suggestion

Post by Rudd »

problem is mate that IRL the apache is full of technology to engage targets on the move etc, which we can't simulate in PR due to engine limiations, however making teh cannon less accurate would be making the apache less realistic in capability ingame.
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J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: Attack helos gunner screen suggestion

Post by J.F.Leusch69 »

rudd is right.

i will lock this so people dont have to comment on the video i removed
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