I watched some videos on youtube and after I fired from the Stryker in game I got to a suggestion:
IRL as I saw from those vids, when the gunner fires his cannon the screen shakes, that will not improve gameplay but it will, I dont know, it will improve something, maybe the feeling of shooting, and please add more deviation of the attack helos cannon.
Vids:
removed
Note that I am not a good text composer
Attack helos gunner screen suggestion
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Attack helos gunner screen suggestion
Last edited by J.F.Leusch69 on 2010-06-12 01:33, edited 1 time in total.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Attack helos gunner screen suggestion
There's some good sites that have many many apache videos, however, I'm not sure if I can post it without getting infractions =(
If you see in the video, at long ranges it has quite a lot of "Spread". Closer range, however, It's more accurate.
If you see in the video, at long ranges it has quite a lot of "Spread". Closer range, however, It's more accurate.

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Attack helos gunner screen suggestion
problem is mate that IRL the apache is full of technology to engage targets on the move etc, which we can't simulate in PR due to engine limiations, however making teh cannon less accurate would be making the apache less realistic in capability ingame.
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J.F.Leusch69
- Retired PR Developer
- Posts: 2988
- Joined: 2008-04-23 16:37
Re: Attack helos gunner screen suggestion
rudd is right.
i will lock this so people dont have to comment on the video i removed
i will lock this so people dont have to comment on the video i removed

