craters/Why doesn't PR have craters

Suggestions from our community members for PR:BF2. Read the stickies before posting.
-Prowler-
Posts: 169
Joined: 2010-03-10 15:06

Re: How come PR doesn't have explosion craters?

Post by -Prowler- »

Wouldn't this lag server quite badly?
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: How come PR doesn't have explosion craters?

Post by Rudd »

the only good crates are made via mappers, one of my projects features an area thats been hit hard by artillery, so I'm sure you'll enjoy it. I'm aiming for something like the point du hoc map from FH2 :)
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Craters

Post by Jigsaw »

Thread merged with the most recent on the subject in the suggestion forums. Pending developer feedback it may be closed but i'm leaving it for the moment.


Edit: Thread locked for several reasons. One, you posted this outside of the suggestions forum; suggestions go in the suggestions forum. Two it is a re-suggestion and has been discussed in the threads linked by Okita.

Finally, it likely is not possible anyway and I am reliably informed that the way it was tried before on PoE2 was not exactly perfect.

Either way, not worth it.
Last edited by Jigsaw on 2010-06-17 16:52, edited 1 time in total.
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