Operation Archer Dome of Death
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mosinmatt
- Posts: 223
- Joined: 2009-03-02 03:10
Operation Archer Dome of Death
I would like to see this reduced a bit. The thing is HUGE! Blufor can set up snipers and machine guns on the hill top and see into the city and the plateau.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Operation Archer Dome of Death
whereas the DoD allowed the taliban to overwatch the CF main previously 
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mosinmatt
- Posts: 223
- Joined: 2009-03-02 03:10
Re: Operation Archer Dome of Death
But the main base still had machine guns and such that they could easily kill any taliban watching them.[R-CON]Rudd wrote:whereas the DoD allowed the taliban to overwatch the CF main previously![]()
Now you can barely see the tops of the hangers. I just want to be able to be in the city or plateau without a TOW coming from their main to kill me.
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Pronck
- Posts: 1778
- Joined: 2009-09-30 17:07
Re: Operation Archer Dome of Death
Just ambush their main exits, fill the castle hill with RPGs and techies, and see what happens (When the ghosters are not on the server).
We are staying up!
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Operation Archer Dome of Death
Or use the big presents in the southern room that no-one knows about at the Taliban main.
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tommytgun
- Posts: 199
- Joined: 2008-12-17 22:19
Re: Operation Archer Dome of Death
is there maybe any way to only reduce the DoD on the roads and not the hills?
The bombcars (and Gary) for the Taliban are virtually useless, at least when I play taliban, because no one really uses the CF armor.
The bombcars (and Gary) for the Taliban are virtually useless, at least when I play taliban, because no one really uses the CF armor.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: Operation Archer Dome of Death
They do try, but unfortunately they're soon upside down and you don't get to bombtruck themtommytgun wrote:The bombcars (and Gary) for the Taliban are virtually useless, at least when I play taliban, because no one really uses the CF armor.
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-CAL ACO-
- Posts: 118
- Joined: 2011-04-19 00:15
Re: Operation Archer Dome of Death
what to know what i can't figure out, when they transferred op archer from USMC to Canada, why didn't they re-skin the Hueys and call them Griffons? add some door guns to the Griffon and make the chinook a super fast transport helicopter and your realism problems and solved.
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badmojo420
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: Operation Archer Dome of Death
Griffon skin?-CAL ACO- wrote:what to know what i can't figure out, when they transferred op archer from USMC to Canada, why didn't they re-skin the Hueys and call them Griffons? add some door guns to the Griffon and make the chinook a super fast transport helicopter and your realism problems and solved.
Hueys(in-game) have door guns?
There are two reasons they didn't do that. I know, it's not much work to re-skin a vehicle, and model and skin a weapon mount. But, it's still work that someone has to do before that could ever happen.
What is wrong with the chinook? Anything short of a tandem RPG just scuffs up the paint. I've seen very few chiooks go down on Archer.
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Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: Operation Archer Dome of Death
almost all map thread's in this section are horribly out of datedtacs wrote:Or use the big presents in the southern room that no-one knows about at the Taliban main.

