1000+ Things you've learned in PR

General discussion of the Project Reality: BF2 modification.
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Operator009
Posts: 195
Joined: 2009-09-10 02:21

Re: 1000+ Things you've learned in PR

Post by Operator009 »

#335
Everything that CAN go wrong in the BlackHawk, WILL go wrong in the BlackHawk.
TmanEd
Posts: 101
Joined: 2009-09-07 23:32

Re: 1000+ Things you've learned in PR

Post by TmanEd »

336. (applies to insurgents/milita/etc.) Before entering a friendly stronghold, press Z.
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: 1000+ Things you've learned in PR

Post by Pronck »

337.Civilians are irritating people.
We are staying up!
Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: 1000+ Things you've learned in PR

Post by Wh33lman »

338. Medics of new factions always kick ***. Untill the next build/patch comes out.
339. Trees always jump in front of you.
340. Trees always have the right of way.
341. For some reason, even British players drive on the righthand side of the road.
342. flying (ground) vehicals are just as funny, if not funnier, then they are in vBF2.
343. No one knows exactly what that vehical is (BMP=/= BDRM)
344. The BMP makes the scariest sound ever. More so then cold helos trying to take off.
345. Players possess no license of any kind. (Pilot, Driver, Fishing, Marriage)
Turner
Posts: 60
Joined: 2010-01-07 01:11

Re: 1000+ Things you've learned in PR

Post by Turner »

Would it be possible to use a specialist kit grappling hook and drop it on the heli, so you can use as a fastrope?
a0jer
Posts: 80
Joined: 2010-05-17 23:51

Re: 1000+ Things you've learned in PR

Post by a0jer »

Why do you need fast ropes when you can high altitude free-fall to a medic waiting on the ground?

347. Being qualified to use an actual weapon or vehicle will just make you look stupid when you try to use it in PR.
zenarion
Posts: 56
Joined: 2010-02-15 12:47

Re: 1000+ Things you've learned in PR

Post by zenarion »

348. Ragdoll corpses sometimes fall out of the sky for no reason. Nobody knows, nobody asks. People who do ask get banned by the admins. A dark secret is hidden somewhere by the PR devs.
LittleFoX
Posts: 45
Joined: 2008-10-25 12:05

Re: 1000+ Things you've learned in PR

Post by LittleFoX »

349. You can't shoot as well as you think, the other team can
CCCode
Posts: 180
Joined: 2010-01-01 21:28

Re: 1000+ Things you've learned in PR

Post by CCCode »

zenarion wrote:348. Ragdoll corpses sometimes fall out of the sky for no reason. Nobody knows, nobody asks. People who do ask get banned by the admins. A dark secret is hidden somewhere by the PR devs.
When people get killed in an APC or tank etc. they go flying if you havent noticed.
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Rissien
Posts: 2661
Joined: 2008-11-07 22:40

Re: 1000+ Things you've learned in PR

Post by Rissien »

a0jer wrote: 347. Being qualified to use an actual weapon or vehicle will just make you look stupid when you try to use it in PR.
What gives you that idea? Im qualified on both the M9 Berretta and the M16, and I shoot them in PR just fine.

350: No matter how hard you try, at least the fake gary will always roll back onto it's wheels.
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MA3-USN Former

クラナド ァフターストーリー
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: 1000+ Things you've learned in PR

Post by Pronck »

351: Never give me (b.pronk(nl)) a bomb car in Insurgency or your armor will not survive!
We are staying up!
-=TB=-Tobakfromcuba
Posts: 526
Joined: 2007-02-25 15:06

Re: 1000+ Things you've learned in PR

Post by -=TB=-Tobakfromcuba »

352: currently, when u attempt to arrest a civie dont do it while using an insurgent kit. using the knife does kill the civie instead arresting him. u receive full penaltie.
MaxCookies
Posts: 286
Joined: 2009-01-10 21:13

Re: 1000+ Things you've learned in PR

Post by MaxCookies »

353. Insurgents spawn on unmarked caches, and start whining about traitors telling the cache locations minutes later, when it's found and destroyed by the BLUFOR. It's something players never learn...
Lawer01
Posts: 67
Joined: 2008-08-12 12:09

Re: 1000+ Things you've learned in PR

Post by Lawer01 »

354. Its a pain in da *** to clear out Evilhomer and his squad from a flat on Iron Ridge. Even with apc support and heavy kits like RPG, PKM, Grenadier.
chinty
Posts: 13
Joined: 2010-03-12 17:42

Re: 1000+ Things you've learned in PR

Post by chinty »

355. aiming is always the best thing to do in CQB.DON'T NO SCOPE ;-)
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: 1000+ Things you've learned in PR

Post by Pronck »

356. Always say a Arabic Ridle before blowing up your IEDs or firing your RPGs.
We are staying up!
Amir
Posts: 167
Joined: 2010-03-10 19:35

Re: 1000+ Things you've learned in PR

Post by Amir »

357. A battle can be fought with maximum 32 players on each side.
358. A three is stronger than you think ( applies for tanks & other armored vehicles ).
359. Arabic radio, it only has one song.
Eat Crayons, Poop Rainbows
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TmanEd
Posts: 101
Joined: 2009-09-07 23:32

Re: 1000+ Things you've learned in PR

Post by TmanEd »

chinty wrote:355. aiming is always the best thing to do in CQB.DON'T NO SCOPE ;-)
The three rounds I put into many an enemy's face would beg to differ.
Private_Parts
Posts: 7
Joined: 2009-12-09 16:31

Re: 1000+ Things you've learned in PR

Post by Private_Parts »

340. Black Hawk Down Soundtrack + PR = Epic awesomeness!
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: 1000+ Things you've learned in PR

Post by Pronck »

360. Reloading is neccesary before moving in!
We are staying up!
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