[R-DEV]Rhino wrote:Looking really sweet so far!
Without check any refs so this might be totally wrong you might want to fully smooth the trigger surrounding bit w/e its called since at the moment the sides are on a different group but that's probaly right as it is anyways.
Can't see any huge smoothing issues, thou there is a very small one near the front of the pistol, where you have that indent edge going off onto the end of the pistol there is a slight smoothing issue there you might want to look into?
Other than that, looking awesome!
Yep, going from the refs it has an angle there. Here's a pic where you can see it clearly:
It actually should have been more abrubt, but i didn't really see that from the beginning and adjusting the area there to make it look more like it there would require quite some adjusting the polyflow, hehe. It could still be done though if deemed necessary.
And yeah i noticed the one on the front there, i'll try and fix that up.
Edit: yeah Danke, the difference in height between the two vertices there is too big. I'm gonna adjust that, thanks for letting me know
