New SVD and AK47 GP25

Project Reality announcements and development highlights.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: New SVD and AK47 GP25

Post by PLODDITHANLEY »

Grenadier is my favourite kit, now I'm going have to learn it again....looks alot more realistic and possibly simpler for the unwashed masses to use effectively.

Well done and thanks guys 0.92 is shaping up well, not huge but some great new things!

I hope you'll still leave some land rovers in though.... :cry:
Epipen
Posts: 74
Joined: 2010-06-30 05:29

Re: New SVD and AK47 GP25

Post by Epipen »

This is epic.
Nagard
Posts: 217
Joined: 2008-05-02 17:06

Re: New SVD and AK47 GP25

Post by Nagard »

Mechanic wrote:Nice, but Im surprised the svd hit anything cause usually there is a ridiculous exaggeration in scoped weapons with where your aiming and where the bullet hits. (Unless you lie down prone and aim at a still target for 10 seconds or so)
I had the same thought. Has the video been captured using lowered settle-times, so it's faster to shoot or will those be ingame times (Which would maybe make the Marksman a little bit strong)?
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: New SVD and AK47 GP25

Post by gazzthompson »

Mechanic wrote:Nice, but Im surprised the svd hit anything cause usually there is a ridiculous exaggeration in scoped weapons with where your aiming and where the bullet hits. (Unless you lie down prone and aim at a still target for 10 seconds or so)
this isnt a thread about deviation, but your doing it wrong.
CBT02
Posts: 151
Joined: 2010-01-19 04:51

Re: New SVD and AK47 GP25

Post by CBT02 »

cant look away.... :40_swig:


~"i think lagging and blinking are related" CBT02~
Shadovn
Posts: 1
Joined: 2010-06-01 09:36

Re: New SVD and AK47 GP25

Post by Shadovn »

Looks awesome, can't wait to try them!
This deserves my first PR-forum post!
Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Re: New SVD and AK47 GP25

Post by Kirra »

[R-DEV]Masaq wrote:You can take a hike for a few days for that stunt, buddy. The team don't ask much but they do ask that you don't mouth off at 'em.
The other guy was being a bit of a weener...
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: New SVD and AK47 GP25

Post by Excavus »

Are we also going to get backup sights and a deviation indicator? So far this stuff looks juicy and awesome. You devs are doing a great job with this mod.
iAllex
Posts: 185
Joined: 2009-11-20 11:20

Re: New SVD and AK47 GP25

Post by iAllex »

Excavus wrote:Are we also going to get backup sights and a deviation indicator? So far this stuff looks juicy and awesome. You devs are doing a great job with this mod.
With 3D scopes, you won't need back-up sights that much... and i think that they'r pretty hard to make, and there is alot of other work out there.
About the deviation idicator, I was always, and will always be against it. You have to know your weapon, not to rely on a sistem that tells you when it's best to shoot... that's just my oppinion :) .
If they should or should not be in the game, it's up to the devs.

I am Alex
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: New SVD and AK47 GP25

Post by Excavus »

iAllex wrote:With 3D scopes, you won't need back-up sights that much... and i think that they'r pretty hard to make, and there is alot of other work out there.
About the deviation idicator, I was always, and will always be against it. You have to know your weapon, not to rely on a sistem that tells you when it's best to shoot... that's just my oppinion :) .
If they should or should not be in the game, it's up to the devs.
In real life, you feel that you are ready to shoot. You can't simulate that in a game, that's why it is needed.
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: New SVD and AK47 GP25

Post by ZephyrDark »

Kill001 wrote:oh god not this discussion again

on topic: did the AK in the video have a 3D scope? The overall size of the scope circle aperture thing looks smaller than the current version
Yeah it did, but I believe with a lot (or all) of the marksmen and sniper rifles are going to still be "tunnel vision"-ized sorta with not peripheral, but thats an answer from the devs. Also, the small aperture was explained in an earlier post.... here it is:

[R-CON]ReadMenace wrote:Maybe you could take another shot at articulating your opinion?

What looks bad about the scope? The reticle? The model itself?

The 0.9 SVD is the same that was featured in vBF2:SF.
It was not a particularly beautiful model.

Furthermore, the new SVD is technically more accurate -- I have yet to see an image of any military using a scope with a 42mm objective (Generally PSOP, Bulgarian scopes made for export.) as featured on the vBF2 model.
The new model features a PSO scope with a 24mm objective lens and a gray hammer finish, which is pretty ubiquitous in regards to SVD optics.

-REad
|TG-31st|Blackpython


SkullTerror
Posts: 26
Joined: 2008-10-19 16:48

Re: New SVD and AK47 GP25

Post by SkullTerror »

[R-CON]ReadMenace wrote:Maybe you could take another shot at articulating your opinion?

What looks bad about the scope? The reticle? The model itself?

The 0.9 SVD is the same that was featured in vBF2:SF.
It was not a particularly beautiful model.

Furthermore, the new SVD is technically more accurate -- I have yet to see an image of any military using a scope with a 42mm objective (Generally PSOP, Bulgarian scopes made for export.) as featured on the vBF2 model.
The new model features a PSO scope with a 24mm objective lens and a gray hammer finish, which is pretty ubiquitous in regards to SVD optics.

-REad
It looks so dirty and small compared to the gun itself!
Turner
Posts: 60
Joined: 2010-01-07 01:11

Re: New SVD and AK47 GP25

Post by Turner »

will the SVD be used for the Insurgents? In fallujah the Marines are kinda overpowered, maybe it would help balance things out.
In war, there are no unwounded soldiers. - Jose Narosky
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: New SVD and AK47 GP25

Post by dtacs »

Turner wrote:will the SVD be used for the Insurgents? In fallujah the Marines are kinda overpowered, maybe it would help balance things out.
There already is an SVD kit available for Insurgents on Fallujah, Ramiel, Karbala and Basrah.

It is at the mains usually near the vehicle repair stations.
Turner
Posts: 60
Joined: 2010-01-07 01:11

Re: New SVD and AK47 GP25

Post by Turner »

Oh, Ive never seen anyone use it, and im never an insurgent so... didnt know.
In war, there are no unwounded soldiers. - Jose Narosky
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: New SVD and AK47 GP25

Post by dtacs »

Turner wrote:Oh, Ive never seen anyone use it, and im never an insurgent so... didnt know.
We might see more people using it now with this update.

I've always wanted to see this kit spawned on the caches, once, which doesn't respawn, would add some more variety from the current, 'AT, or an MG' situation. In fact...brb suggestion.
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: New SVD and AK47 GP25

Post by Brummy »

Nagard wrote:I had the same thought. Has the video been captured using lowered settle-times, so it's faster to shoot or will those be ingame times (Which would maybe make the Marksman a little bit strong)?
No. Video's are never captured with different deviation values. :|

The new SVDs look and shoot incredibly awesome in-game. ;)
theUg
Posts: 15
Joined: 2009-09-03 22:50

Re: New SVD and AK47 GP25

Post by theUg »

Slight off-topic: in what circumstances PR plans to use unscoped (or red-dot, like Chinese rifle in BF: BC2) marksman guns? Are there just going to be maps using it, special selection, limited kits?
Tournament play in Forgotten Hope and 21CW tournaments.
Organized PR play with [F|H] Invictus (light infantry regt.).
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