|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

Couldn't believe you managed to get a cache just lone-wolfing whilst the rest of us blobbed, Brum.

Guess it does work sometimes :lol:
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: |TG| TacticalGamer.com (North America)

Post by L4gi »

It is easier to sneak through unnoticed alone than it is with 5 others with you. :D
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: |TG| TacticalGamer.com (North America)

Post by cyberzomby »

chief.kaiser wrote:Yea very nice match on Al Basrah yesterday. I was the CO, it was my first attempt at doing it in a proper match, and boy was it stressful. Great work by all squads, followed orders brilliantly and also used their intuition. Best teamwork I've ever seen in a public server.

Shame i got kicked for swearing and missed us winning the round :P
WOW! If it was your first time doing that you did a wonderfull job :D I Couldnt believe my eyes when I saw the entire team in main waiting for an assault. Really cool. I have a good deal of screenshots waiting to be uploaded as well ^-^

Insurgents put up a hell of a fight, driving us back a few times as well.
chief.kaiser
Posts: 6
Joined: 2009-10-30 14:29

Re: |TG| TacticalGamer.com (North America)

Post by chief.kaiser »

Thanks dude. Please post a link once you get some screen shots up. I really want to see how those fights looked on the ground.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

Just wanted to say thankyou all for a couple of very good rounds today, firstly Jabal and then Silent Eagle. Both were very intense, enjoyable and closely fought with only a very few tickets in it at the end.

The US CAS towards the end of Silent Eagle was particularly impressive, turned an infantry battle that the Russians were winning right on its head, great work.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
HileMighClub
Posts: 47
Joined: 2010-07-16 02:39

Re: |TG| TacticalGamer.com (North America)

Post by HileMighClub »

hey guys, how come TG has a password on today?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: |TG| TacticalGamer.com (North America)

Post by Rudd »

I've been having some great times on TG as of late, the TG crew and most of the regular clans like DM have provided challenging and stimulating teamwork,

working with mummydear and co today was alot of fun, just wish my internet didn't suck so bad atm :)
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Foxxy
Posts: 349
Joined: 2010-04-27 00:47

Re: |TG| TacticalGamer.com (North America)

Post by Foxxy »

Awesome password night with Kashan and Quinling... that is all.
^agreed

just wish silent eagle was longer but the US got capped out :(
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PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: |TG| TacticalGamer.com (North America)

Post by PLODDITHANLEY »

Been playing a little there recently - others come and go but TG's always there with a decent game, teamwork, good amount of mumblers, swift treatment of silly behaviour.

Well done guys.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

I dont think starting a PW night with a long drawn-out game of Quinling was a good move right after a long, drawn-out game of Muttrah. Variation is teh_key! Put all the Russia-Militia maps in a row and people will get board by the 2nd map.
Thats my eye on it.


...mongol...
Military lawyers engaged in fierce legal action.

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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: |TG| TacticalGamer.com (North America)

Post by Tim270 »

Yeah Quinling was a very long round, but props to everyone who played, Think that is the first time in the last year I have seen it played from start to finish without killing the server. Had some nice dogfights :)
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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: |TG| TacticalGamer.com (North America)

Post by snooggums »

[R-MOD]Mongolian_dude wrote:I dont think starting a PW night with a long drawn-out game of Quinling was a good move right after a long, drawn-out game of Muttrah. Variation is teh_key! Put all the Russia-Militia maps in a row and people will get board by the 2nd map.
Thats my eye on it.


...mongol...
The point of the password night was large asset maps, which always take time, and was scheduled in advance. There is no logical reason to change the PW night theme because of what map happened to be in the rotation before it started at it's scheduled time.

Most people like the themes and some themes don't fly but are worth a try, and that is the variation. The players who enjoy them will stick around for more than one map, if you don't like the theme just join for a map or two instead of the whole thing.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

snooggums wrote:The point of the password night was large asset maps, which always take time, and was scheduled in advance. There is no logical reason to change the PW night theme because of what map happened to be in the rotation before it started at it's scheduled time.

Most people like the themes and some themes don't fly but are worth a try, and that is the variation. The players who enjoy them will stick around for more than one map, if you don't like the theme just join for a map or two instead of the whole thing.
Dont get me wrong, I love themes.
Still, I dont think Quinling was a good choice to initiate the theme. Quin has the potential to present a very frustrating round, with comparatively fewer flags and imposing vantage points, which can make well for very turtle-esque combat. I think a good 'ol Kashan would have set the mood for a royal-rumble down in TG-Town.


...mongol....
Military lawyers engaged in fierce legal action.

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unrealalex
Posts: 1595
Joined: 2007-07-29 21:51

Re: |TG| TacticalGamer.com (North America)

Post by unrealalex »

Quinling is an awesome map, idk why people dont play it more. Its a nice change from Kashan, all that desert gets boring.

Anyway the real reason I got on to post here is Iron Ridge. This map has killed the TG server yet another time. Literally everyone left as soon as Beirut changed to Iron Ridge. It went from 62 to 0. Please consider removing this map from rotation.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: |TG| TacticalGamer.com (North America)

Post by Web_cole »

unrealalex wrote:Anyway the real reason I got on to post here is Iron Ridge. This map has killed the TG server yet another time. Literally everyone left as soon as Beirut changed to Iron Ridge. It went from 62 to 0. Please consider removing this map from rotation.
Iron Ridge is played on a number of servers without 'killing' them. I suspect you'll find the actual reason the server died is because it was around 7.00 AM GMT (2.00 AM EST) which in my experience is around about when TG goes to sleep.
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AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: |TG| TacticalGamer.com (North America)

Post by AnimalMother. »

I do find generally though that iron ridge rounds can be quite stale and uninteresting. though i've had great fun fighting in the abandoned towns
ex |TG-31st|
AnimalMotherUK - YouTube

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for example I thought AnimalMother was a girl :o ops:"

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obZen
Posts: 156
Joined: 2008-09-22 21:25

Re: |TG| TacticalGamer.com (North America)

Post by obZen »

lol I don't know what's going on with your autoafk feature, but last night at Al Basrah (I think), I was in a TOW for about 10-15 minutes, I was spinning around, chatting on voip and I ended up getting kicked for being afk.
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