[R-DEV]UK_Force wrote:Thats because its the British using it .....lol.
If it was a US purchase it would have 2, and a microwave, Sony Radio, Reverse parking sensors, cruise control, built in SAT NAV/TV, central locking, electric windows and a free set of Panther floor mats made from 100% wool.
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PR:ARMA 2 - Highlights Reel #2 (Part 2)
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R0DeX
- Posts: 150
- Joined: 2010-05-23 18:04
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
[IsrTG]RoDeX
Israeli Tactical Gaming
Israeli Tactical Gaming
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Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
So true[R-DEV]UK_Force wrote:Thats because its the British using it .....lol.
If it was a US purchase it would have 2, and a microwave, Sony Radio, Reverse parking sensors, cruise control, built in SAT NAV/TV, central locking, electric windows and a free set of Panther floor mats made from 100% wool.
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Zulnex
- Posts: 622
- Joined: 2009-03-23 22:12
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
Absolutely amazing.
Looking forward to the release very much.


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Hgh--
- Posts: 44
- Joined: 2010-07-21 16:54
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
Wish i could get it, but doubt my old radeon x 1650 series could even start it. Is it a safe bet to say it wouldn't work with that? lol I don't know much about computers.
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Urbanxfx
- Posts: 109
- Joined: 2009-12-16 00:47
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
IED will play a big part when PR:ARMA2 comes out. I have one question, i only have OA so can i play PR:ARMA2 v0.1 release?
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
Urbanxfx, you'll need "Combined Operations" (=ArmAII + Operation Arrowhead).

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Urbanxfx
- Posts: 109
- Joined: 2009-12-16 00:47
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
Ah ****, i thought the first release would be OA only, guess i won't be playing PR:ARMA2.[R-DEV]AfterDune wrote:Urbanxfx, you'll need "Combined Operations" (=ArmAII + Operation Arrowhead).
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
From day one it was said ArmA2 is required and only recently OA was added, it did not replace A2.Urbanxfx wrote:Ah ****, i thought the first release would be OA only, guess i won't be playing PR:ARMA2.
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Booyak
- Posts: 357
- Joined: 2010-03-29 13:25
Re: PR:ArmA2 - Highlights Reel #2 (Part 2)
omg...just buy arma 2 it isnt that expensive and its awesome because you can add some arma 2 mods to your OA like british mtp units while waiting for project reality.Urbanxfx wrote:Ah ****, i thought the first release would be OA only, guess i won't be playing PR:ARMA2.
