"The Speed of Awsome" Sonic Boom

Suggestions from our community members for PR:BF2. Read the stickies before posting.
ytman
Posts: 634
Joined: 2010-04-22 17:32

Re: "The Speed of Awsome" Sonic Boom

Post by ytman »

I'm not sure if its just me, but when flying in excess of 3000 meters and hitting speeds of excess of 2400 units I get a really cool/wierd sound effect that I relate to me breaking BF2s sound barrier.

As this suggestion goes... its 'fluff' that isn't really needed... maybe in the PR:Arma 2 theater where viewdistances are simply huge.
Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: "The Speed of Awsome" Sonic Boom

Post by Elektro »

1.

You can go super sonic once you hit a certain altitude and speed in PR with Jets.

2.

But too add a supression effect to jets, the pilot will need alot more flares. No one is going to want a flight over North Village while using all 30 flares to be sure no SAMs have a lock.

3.

Yes it would be cool :p
cfschris
Posts: 464
Joined: 2008-01-21 22:21

Re: "The Speed of Awsome" Sonic Boom

Post by cfschris »

No. Unrealistic. The end.


Jk. I love it when a good idea comes around, but it has a 75% chance or so of being shot down by the devs as "unrealistic" (after saying headshot kills were unrealistic, I no longer have faith in them).
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Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: "The Speed of Awsome" Sonic Boom

Post by Thermis »

cfschris wrote:No. Unrealistic. The end.


Jk. I love it when a good idea comes around, but it has a 75% chance or so of being shot down by the devs as "unrealistic" (after saying headshot kills were unrealistic, I no longer have faith in them).
Don't worry no one has faith in you either.



I believe that the effect is there as a joke, not so much a realistic addition.


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