|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

Great round mowing down with the apache last night. Shame my internets crapped out on me, I hope you made it out, Cougar! :(


...mongol...
Military lawyers engaged in fierce legal action.

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d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

We'll be trying Burning Sands again this Sunday (8/22) IF Rudd gets back from Spain in time to fix the flags issue........
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: |TG| TacticalGamer.com (North America)

Post by Wicca »

I want to thank the admins of TG, i had a problem with a SL not following orders, and you were quickly there to warn him and that to me makes me trust you :D

Thank you for awesome admin!
Xact Wicca is The Joker. That is all.
Bazul14
Posts: 671
Joined: 2009-06-01 22:23

Re: |TG| TacticalGamer.com (North America)

Post by Bazul14 »

Well, I apreciate the effort put by admins into TW, but there is a little problem in that. Any anyoing little kid who knows how to type !r bla blah blag is going to be trusted by admins, and the player reported either kicked or banned.It happened to me and to some other people, only bc a person is bored and wants to cause some problems.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: |TG| TacticalGamer.com (North America)

Post by Wicca »

if you are on mumble it is easy to avoid
Xact Wicca is The Joker. That is all.
Katanama
Posts: 36
Joined: 2008-08-28 12:28

Re: |TG| TacticalGamer.com (North America)

Post by Katanama »

Bazul I have seen multiple people warned for abusing the reporting function on TG. so a report is not trusted blindly from my experience you have to be able to back it up.
Lt Doobie7
Posts: 1
Joined: 2010-08-22 04:50

Re: |TG| TacticalGamer.com (North America)

Post by Lt Doobie7 »

ya i agree, im am sick of being on the crappy no-mumble team while the stacked team owns the other team. :confused:
NyteMyre
Posts: 2394
Joined: 2008-08-31 10:10

Re: |TG| TacticalGamer.com (North America)

Post by NyteMyre »

I have to apologize to TG. I said i would never play on an US server because of the ping. But i tried some rounds and I can't go back to any other server where it's more of a Free-for-all kind of gameplay going on...
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: |TG| TacticalGamer.com (North America)

Post by sweedensniiperr »

NyteMyre wrote:I have to apologize to TG. I said i would never play on an US server because of the ping. But i tried some rounds and I can't go back to any other server where it's more of a Free-for-all kind of gameplay going on...
hehe we've all been there
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d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

We're running a special Monday Night Password today - starting in about 20 minutes or so.

We'll be featuring Burning Sands tonight as AAS is fixed.

Link to download the map, the patch and to find the password - please read the first three posts in their entirety.
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: |TG| TacticalGamer.com (North America)

Post by Psyrus »

Had the pleasure of my first real game(s) of PR on TG last night, and I have to express the same sentiments as NyteMyre... I just can't play in the crudtacular way that other servers play after experiencing what PR is supposed to be like again! For years the standard of gameplay has been whittled away, slowly but surely (at least in Australia) to the point where it is laughable at best. I find it 90% frustration, 10% enjoyment when I play on most servers. On TG the three rounds I played were all amazing! I'd say about 60+% of players were in mumble, all (most?) squad leaders communicating in the SL channel, and a team cohesiveness that I haven't seen since the 0.5/0.6ish days of yore.

Unfortunately TG is unpopulated for the majority of my available play time, and picks up around 3am... playing through until 11am or 2pm. I start to play generally at 4pm and finish around 12 at the latest (usually 9pm) but I am so tired of the absolutely abysmal state of play on the local server that I think I'll just bide my time until such a point that I can stay up late and play PR how it's supposed to be played.
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: |TG| TacticalGamer.com (North America)

Post by AnimalMother. »

Psyrus wrote:Unfortunately TG is unpopulated for the majority of my available play time, and picks up around 3am... playing through until 11am or 2pm. I start to play generally at 4pm and finish around 12 at the latest (usually 9pm) but I am so tired of the absolutely abysmal state of play on the local server that I think I'll just bide my time until such a point that I can stay up late and play PR how it's supposed to be played.
That has happened to me over my summer holidays, sort of adopted a TG orientated sleep pattern, pretty much convinced Rudd that i'd moved to the states
ex |TG-31st|
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d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

On behalf of all of TacticalGamer, we'd like to formally apologize for destroying the sleep patterns of players world-wide! :D
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: |TG| TacticalGamer.com (North America)

Post by CareBear »

^
could have given a warning before...
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hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Re: |TG| TacticalGamer.com (North America)

Post by hx.bjoffe »

:tired:
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