I can't even start a local server to practice flying which is really baffling. I mean I could understand not being able to connect to a server via the internet, but this happens even when you're setting up a LAN? I suppose if you want to remain crash free in co-op/lan you could just disconnect from the internet, but even then I don't know why we would be crashing on a server thats sending no data through the interwebz.
I've crashed every round safe for 2, and loading is hit or miss. A lot of times I'll be looking at the progress bar stall, and stay stalled for a good 2-3 minutes (feels like forever when you're looking at the loading screen) then the notorious error. After I eventually get into a server all my settings are switched around, sometimes everything is on high and others everything sets itself to low (I play medium on all for sake of stability), this is another really confusing symptom.
PR servers bugged
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Trognar
- Posts: 96
- Joined: 2010-08-27 02:48
Re: PR servers bugged
Look, its not your games guys. It is EA's servers. They should be getting it fixed soon. As for those who cant join at all join off IP or maybe Xfire if you have a friend in the server.
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Orford
- Posts: 856
- Joined: 2009-06-17 15:41
Re: PR servers bugged
SO Ive found a fix for the kick at map change.
Do a manual update of PB. Why I dont know but when I did there was a update to download. Use.
PunkBuster Online Countermeasures
Then login to Vanilla BF2 so that game spy can verify your account. Wait 5 mins then log out log in to a PR server and see if you get kicked at the map change end of round.
Since I have done this I no longer get kicked at the end of the round I just load the next map like normal.
Do a manual update of PB. Why I dont know but when I did there was a update to download. Use.
PunkBuster Online Countermeasures
Then login to Vanilla BF2 so that game spy can verify your account. Wait 5 mins then log out log in to a PR server and see if you get kicked at the map change end of round.
Since I have done this I no longer get kicked at the end of the round I just load the next map like normal.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: PR servers bugged
you log in to the EA authentification server, thats where the problem lies, so even if you are in local your account is online, auth server fails, boots you out.Murphy wrote:I can't even start a local server to practice flying which is really baffling. I mean I could understand not being able to connect to a server via the internet, but this happens even when you're setting up a LAN? I suppose if you want to remain crash free in co-op/lan you could just disconnect from the internet, but even then I don't know why we would be crashing on a server thats sending no data through the interwebz.
I've crashed every round safe for 2, and loading is hit or miss. A lot of times I'll be looking at the progress bar stall, and stay stalled for a good 2-3 minutes (feels like forever when you're looking at the loading screen) then the notorious error. After I eventually get into a server all my settings are switched around, sometimes everything is on high and others everything sets itself to low (I play medium on all for sake of stability), this is another really confusing symptom.
you can make a new account, select offline account and you will have no problems.
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gumball360
- Posts: 13
- Joined: 2010-07-14 14:02
Re: PR servers bugged
I have that problem as well. I normally have the dynamic shadow and dynamic lighting off because my comp has trouble when they're on. But ever since this mess, I've played matches where the shadow and lighting is very noticeable. When I go back to the video settings, they're still at the settings I left them at. And changing them doesn't have much of an effect.Murphy wrote:...After I eventually get into a server all my settings are switched around, sometimes everything is on high and others everything sets itself to low (I play medium on all for sake of stability), this is another really confusing symptom.
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Murphy
- Posts: 2339
- Joined: 2010-06-05 21:14
Re: PR servers bugged
Tried this and it didn't work.*NwA*Orford wrote:SO Ive found a fix for the kick at map change.
Do a manual update of PB. Why I dont know but when I did there was a update to download. Use.
PunkBuster Online Countermeasures
Then login to Vanilla BF2 so that game spy can verify your account. Wait 5 mins then log out log in to a PR server and see if you get kicked at the map change end of round.
Since I have done this I no longer get kicked at the end of the round I just load the next map like normal.
Thanks for the info Rudd, it solved my issue with heli practice.
As for cashing then having odd settings, I've taken to closing the game when I'm brought back to the login screen. It's a minute of my time to save possible hassle.

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Euro_Aim
- Posts: 6
- Joined: 2010-08-26 09:01
Re: PR servers bugged
I also get that problem, good to know it's the servers fault.
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Peeta
- Posts: 1204
- Joined: 2008-11-28 02:05
Re: PR servers bugged
That's funny considering how I just had a guy who completely uninstalled and reinstalled BF2 and PR to try to fix his graphics....Murphy wrote: As for cashing then having odd settings, I've taken to closing the game when I'm brought back to the login screen. It's a minute of my time to save possible hassle.
Panem Today,
Panem Tomorrow,
Panem Forever.
Panem Tomorrow,
Panem Forever.
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: PR servers bugged
It happened to me and rampo, we got everything shadowless and weapons and emplacements were really dark (almost black)... so ic hecked settings, everything was normal... :S

Orgies beat masturbation hands down. - Staker
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Tarranauha200
- Posts: 1166
- Joined: 2010-08-28 20:57
Re: PR servers bugged
I have also problem whit this. When I press esc on server to get to main menu, it goes trangelooking like if you have lagspikes, then after 2 sec it crashes to login screen.
Its the same on local and multiplayer. Then It crashes to login screen during mapchange.
I think I can get used to this over time, but...
Its the same on local and multiplayer. Then It crashes to login screen during mapchange.
I think I can get used to this over time, but...

