But I use Cinema4D (don't ask why - I'm using it from 1.5 version) and now i really need help with export to GMax or Maya6.
Can anybody take a work with export model to BF2?
Ah nice, you posted itvovo4ka wrote:Hi! I made a model for Russian forces - SU-25TM (or SU-39 for others fractions)
But I use Cinema4D (don't ask why - I'm using it from 1.5 version) and now i really need help with export to GMax or Maya6.
Can anybody take a work with export model to BF2?![]()


I think an attack heli on kozelsk would be ideal[R-DEV]Rhino wrote:The Russians have plenty of "potential" air assets ingame, just no maps to use them on.
vovo4ka wrote:I know someone make map for air.
Cinema4D can export to 3ds, obj and some others (no matter)
But as I tried export to 3ds and obj lost textures mapping((( so I guess we have to remap textures in Gmax or Maya

Hum, me likes this...[R-DEV]DankE_SPB wrote:you can send it to me, i'll resave it into max9 format, check it and send it down the line for export![]()

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