I don't think it's too good of an idea. Sure it would look nice, but is this detail really worth wasting performance on? PR is already pushing the engine limits, in my personal opinion, this'd take more than it'd add.
Last edited by Spec on 2010-09-14 20:47, edited 1 time in total.
--- currently reduced activity --- Thanks to [R-MOD]IINoddyII for the signature! _____________________________ Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
I'm probably wrong here, but I guess this would affect the ghost dust trails that appear x hundred meters in front of vehicles when the server lags for a sec, making it even easier to see vehicles coming in without actually seeing them.
"Dad, I'd like to have a little talk."
"Um...ok."
"As the wage earner here, its your responsibility to show some consumer confidence and start buying things that will get the economy going and create profits and employment. Here's a list of some big-ticket items I'd like for Christmas. I hope I can trust you to do whats right for our country."
"I've got to stop leaving the Wall Street Journal around." http://homepage.eircom.net/~odyssey/Quo ... obbes.html
If it's possible to link it to a high video setting, I'm not against it.
But otherwise - We all know that BF2's engine wasn't meant for a game this huge and detailed. It takes a good system to run PR on high without any problems. And not everyone can buy a new computer every two years.
--- currently reduced activity --- Thanks to [R-MOD]IINoddyII for the signature! _____________________________ Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.