^This! Plus, in PR, because of engine limitations u can deploy ur LMG everywhere and on everything. Most players will deploy their LMGs in midair while crouching to look over a hill and be able to go prone if shot at instead of going prone on the hill/ridge line.A.Wickens wrote: Now deviation is there to simulate many things, fatigue, movement etc. It does restrict the rifleman carrying the comparatively mobile assault rifle. However, it has little negative impact on the LMG carrying player, despite the fact that he is carrying a much heavier weapon with, potentially, a 200 round box of ammo. This is clearly wrong.
One of the ways to "nerf" LMGs is to make assault rifles more effective. If assault rifles were easier to handle, SAW gunners wouldnt be so imba.
In patch 0.9 assault rifle deviation became smaller (atleast on irons/aimpoint), and deviation/recoil on all LMGs was increased, both of those contributed to the "balance".
In 0.91 however, the 5.56 LMGs became sniper automatic weapons once again.
I bet all of u know how annoying it is to flank a SAW gunner, fire at him once, and unless U hit him in the head, go prone behind cover, and after 3 secs pop up and nail u in half a second or atleast suppress the shit out u.
I said that many times in 0.87 and its time to say it again, If SAWs were as effective IRL as they are in PR (CQB, mid range, long range, handling etc) all US soldiers wouldve been using a SAW instead of their m4/m16's.







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