Vehicle dust trail increase
-
ryan d ale
- Posts: 1632
- Joined: 2007-02-02 15:04
Re: Vehicle dust trail increase
Not really interested in the suggestion to be honest.
BF2 is sucky and PR is pushing it in every possible way. No point in adding un-necessary stuff.
BF2 is sucky and PR is pushing it in every possible way. No point in adding un-necessary stuff.
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
-
Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Vehicle dust trail increase
fully agree ..... especialy in the desert maps .... tanks and other ground vehilces would normaly kick up alot more dust ... and the dust would stay in the air for a bit longer than whats in place right now :L ... ALSO!

Part of this suggestion .. is it possible to give Jets Dust trails when they go below 30 so meters from the ground?? alot like Helicopters which are already inplace? that would give some sort of Jet blast kick up effect while take off and ( landing which rarely happens )
WITH A MILITARY JET OFCOURSE :O


Part of this suggestion .. is it possible to give Jets Dust trails when they go below 30 so meters from the ground?? alot like Helicopters which are already inplace? that would give some sort of Jet blast kick up effect while take off and ( landing which rarely happens )
WITH A MILITARY JET OFCOURSE :O

Last edited by Redamare on 2010-09-15 17:29, edited 1 time in total.
-
xtremeqban
- Posts: 83
- Joined: 2009-03-21 03:14
Re: Vehicle dust trail increase
That is really smart i think ima try that haha[R-DEV]Rudd wrote:off topic discussion stops now please
-
Imchicken1
- Posts: 512
- Joined: 2008-11-08 05:09
Re: Vehicle dust trail increase
On maps like Kozelsk or Fools, it could help with locating a vehicle. You may hear it go by, but look in the direction to slow. If the dust trail was to stay for longer, you would know the general location and the general direction[R-DEV]Rudd wrote:hotrod, be nice.
the question is what would this bring?
nothing much tbh, it would look cool.
what would it cost? particle effects are always a major problem.
and i agree. It would look cool
-
Bazul14
- Posts: 671
- Joined: 2009-06-01 22:23
Re: Vehicle dust trail increase
Well, could you make it so only people playing a the game at high on graphics can see the dust? Or like the view distance, while it is at 99 there is no smoke and at 100 dust? Might be hardcoded, but its worth a try. Also people should update their PCs and stop from preventing other people from enjoying the eye candy that PR can have. I mean, it is a 2005 game, that's all. Its not like asking people to play ARMA2 OA on max graphics with 10km viewdistance. Upgrading your PC is not expensive either, should not go over 500$ if you know what to buy and when. If one does not have that money in less than 2months(and is over 1[R-DEV]Rudd wrote:considering the number of people who complain about PR being too resource intensive, I don't see this happening.
ALSO: The last sentence in the previous paragraph DOES NOT refer specifically to the persons that are currently complaining or have complained or will complain about PR having less graphics. It is a simple allegory that I threw out there.
I also have to add that some problems that people have with PR graphics have are not related to their PCs specifications or their network connection. Those problems, like some fields on Dragon Fly are simply BUGGY TEXTURES, which can be easily fixed, at least hopefully.
-
Hitman.2.5
- Posts: 1086
- Joined: 2008-03-21 20:54
Re: Vehicle dust trail increase
in PR:Arma 2 however...ChizNizzle wrote:You are right, even i lag when theres 2 tanks infront of me
Its just eye candy, but as you said unless it has little impact it would be bad...
Derpist
-
Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Vehicle dust trail increase
@Bazul14:
You said it yourself in the first sentence. Graphic quality settings are exactly for that purpose: Allowing people with old and new hardware to play the same game.
Noone should be forced to buy a new computer. I AM buying a new computer because I didn't in quite a while. And I didn't buy one so far not because of a lack of money, but simply because it is not a high priority for me to be up-to-date with hardware. There's other hobbies that I want to spend money on, too. Oh, and some people might just want to SAVE money instead of wasting it on a 500$ computer that'll be outdated in a year?
I do not think you are right when you're implying that those who are not up-to-date with their hardware are too lazy to work.
You said it yourself in the first sentence. Graphic quality settings are exactly for that purpose: Allowing people with old and new hardware to play the same game.
Noone should be forced to buy a new computer. I AM buying a new computer because I didn't in quite a while. And I didn't buy one so far not because of a lack of money, but simply because it is not a high priority for me to be up-to-date with hardware. There's other hobbies that I want to spend money on, too. Oh, and some people might just want to SAVE money instead of wasting it on a 500$ computer that'll be outdated in a year?
I do not think you are right when you're implying that those who are not up-to-date with their hardware are too lazy to work.

--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
-
Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: Vehicle dust trail increase
Ever played kashan and had explosions have almost no smoke, or there be hardly any missile trail?
Thats what happens when there are too many effects particles. Forgetting FPS here, even on the highest settings, if there are so many effects (the clouds are included) then it gets to a point where it wont render anymore and you get jdams with no plume of smoke, explosions that are invisible and trails that look small and dotty.
Thats what happens when there are too many effects particles. Forgetting FPS here, even on the highest settings, if there are so many effects (the clouds are included) then it gets to a point where it wont render anymore and you get jdams with no plume of smoke, explosions that are invisible and trails that look small and dotty.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
-
NoobSentinel
- Posts: 79
- Joined: 2010-07-16 18:52
Re: Vehicle dust trail increase
Don't even worth a try?[R-DEV]Rudd wrote:considering the number of people who complain about PR being too resource intensive, I don't see this happening.
-
dunem666
- Posts: 559
- Joined: 2009-06-02 13:04
Re: Vehicle dust trail increase
i think the dust mass is ok at the moment as it is.
if anything should be changed then maybe the effect fadeout time so it clings for longer.
if anything should be changed then maybe the effect fadeout time so it clings for longer.
dunem






-
Bazul14
- Posts: 671
- Joined: 2009-06-01 22:23
Re: Vehicle dust trail increase
I did not say that in the first place. I am just saying that any person that did not waste their time while a teenager and actually learned something from their MS, HS or college in the US should have a job with a decent pay. That job should afford someone to spend 500$ or more on something once every 6 months.Spec_Operator wrote:@Bazul14:
You said it yourself in the first sentence. Graphic quality settings are exactly for that purpose: Allowing people with old and new hardware to play the same game.
-Well, yeah, it was a suggestion because the Devs still think that the people with PC bought in 2004 and lower should still be able to use PR with all its graphical performance
No one should be forced to buy a new computer.
-NOBODY IS FORCED TO UPGRADE THEIR COMPUTER, I won't go to your home with an AK in my hand telling you to stop complaining about not adding a graphical feature to PR because your PC is old or outdated. I was just saying that those people should understand that they can't use the same computer they had 5 years ago without updating it and expect that all the games and features will still be available for them to play on that old PC.
I do not think you are right when you're implying that those who are not up-to-date with their hardware are too lazy to work.
If you are in some kind of economic hardship and you can not afford to spend 500$ on something in 6 months, then maybe you should remember that you can also live without PR. Nobody will kill you, nor will you die if you lay off PR. If you want to still play PR, that's fine, but don't ask the Devs to stop the graphical and performance increase in PR just because of you. In ROMANIA, where a very good, HS teacher used to earn 500$ a month, and where an electronic engineer with 14 yrs experience, risking his butt off for Alcatel( a French telecommunication company) by working as a contractor for different operators in Nigeria, Congo, A-stan and other God forsaken company gets paid less than that 500$ a teacher earns. There I could still afford a 500$ PC. Before that I had a puny little AMD K6 PC with 500Mhz. I don't remember complaining to other game Devs to stop developing a game I played that my PC would no longer run.
I hope I made myself understood and answered your questions.
-
Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Vehicle dust trail increase
A good 70% of the PR population plays on high settings, roughly according to the vote that was made in the forums.ChizNizzle wrote: Dont know how hard would it hit the preformance though.
If your computer isn't good enough to run something nice, upgrade. I see no reason why a valid suggestion will be shot down because a few people cannot run a game properly.

-
killonsight95
- Posts: 2123
- Joined: 2009-03-22 13:06
Re: Vehicle dust trail increase
called money???? some people don't have a lot of it thats why. People sometimes can't simply "upgrade" just by asking their parents or dwelling into their massive wallets for cash.Dev1200 wrote:A good 70% of the PR population plays on high settings, roughly according to the vote that was made in the forums.
If your computer isn't good enough to run something nice, upgrade. I see no reason why a valid suggestion will be shot down because a few people cannot run a game properly.

-
Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Vehicle dust trail increase
killonsight95 wrote:called money???? some people don't have a lot of it thats why. People sometimes can't simply "upgrade" just by asking their parents or dwelling into their massive wallets for cash.
If $100 bucks is too much for a permanent upgrade, you shouldn't be spending it on parts
And I addressed the fact that suggestions get shot down because of "will slow down crappy computers". Or "too much system resources". It really isn't expensive for an upgrade to normal specs. Pushing my budget for a new PC, getting lots of great upgrades, I spend $800 on a PC, and this was store-baught. I'm sure you could get the same for much cheaper.


