Ammunition logo in support/machinegunner kit
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WhatMan
- Posts: 128
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Re: Ammunition logo in support/machinegunner kit
Isn't it hardcoded?
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: Ammunition logo in support/machinegunner kit
I guess that some nasty residual from the VBF2 'support' class....
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Ammunition logo in support/machinegunner kit
Same with Rifleman Specialists seeing vehicle damage 

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Kaurava
- Posts: 49
- Joined: 2010-01-27 18:10
Re: Ammunition logo in support/machinegunner kit
Wait, what?Dev1200 wrote:Same with Rifleman Specialists seeing vehicle damage![]()
That's good to know.
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Total_Overkill
- Posts: 144
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Re: Ammunition logo in support/machinegunner kit
It all makes sense now!Dev1200 wrote:Same with Rifleman Specialists seeing vehicle damage![]()
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Sgt.BountyOrig
- Posts: 656
- Joined: 2009-02-22 18:12
Re: Ammunition logo in support/machinegunner kit
The specialist can also be mistaken for someone carrying ammo bags.
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Ammunition logo in support/machinegunner kit
As can the Insurgent AK kits, pretty sure its hardcoded since the classes are built off the original ones, hence the specialists ability to see vehicle health (built from Engineer)
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Serbiak
- Posts: 608
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Re: Ammunition logo in support/machinegunner kit
Couldn't the kits just be built from an other BF2 class? It should not be hard since they managed to make you choose from 6 spawn kits instead of the original 5.
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Ford_Jam
- Posts: 458
- Joined: 2009-06-19 01:06
Re: Ammunition logo in support/machinegunner kit
IMO, the meter isnt exactly accurate. I can tell a vehicle that they're on half health and they should repair and they just reply confused saying they haven't taken a hit.Dev1200 wrote:Same with Rifleman Specialists seeing vehicle damage![]()
Wanna do that for every kit in the game?Serbiak wrote:Couldn't the kits just be built from an other BF2 class? It should not be hard since they managed to make you choose from 6 spawn kits instead of the original 5.
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Serbiak
- Posts: 608
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Re: Ammunition logo in support/machinegunner kit
Nope just those 2 relevant ones. It's not like one would have to redo the whole kit, just have to make the spawn field on a different baseFord_Jam wrote:Wanna do that for every kit in the game?![]()
(One not based on the BF2 engineer nore the machine-gunner)
Last edited by Serbiak on 2010-10-01 04:47, edited 1 time in total.
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WilsonPL
- Posts: 510
- Joined: 2008-03-27 17:32
Re: Ammunition logo in support/machinegunner kit
Just remove ammo indicators floating over player head.
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Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Ammunition logo in support/machinegunner kit
BF2 has:Serbiak wrote:Couldn't the kits just be built from an other BF2 class? It should not be hard since they managed to make you choose from 6 spawn kits instead of the original 5.
Special Forces
Sniper
Assault
Medic
Engineer
Support
Anti-Tank
PR has:
Officer
Officer
Rifleman
Rifleman
Medic
Rifleman Specialist
Automatic Rifleman
7 in both cases, unless I forgot something.

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Serbiak
- Posts: 608
- Joined: 2008-01-22 16:40
Re: Ammunition logo in support/machinegunner kit
Ah darned I guess I havn?t played Bf2 in a while.
And in PR... well unexplainable I miscounted here.. lol
And in PR... well unexplainable I miscounted here.. lol
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Ammunition logo in support/machinegunner kit
Yeah! Can't we just delete them or swap them for an invisible (100% transparent) icon?WilsonPL wrote:Just remove ammo indicators floating over player head.
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Ammunition logo in support/machinegunner kit
They are specially trained in the art of vehicle inspection...Dev1200 wrote:Same with Rifleman Specialists seeing vehicle damage![]()
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Ammunition logo in support/machinegunner kit
Hence why we should make so they can unflip the vehicles with the grapling hooks...ComradeHX wrote:They are specially trained in the art of vehicle inspection...

