What would you Consider PR v1.0 ???

General discussion of the Project Reality: BF2 modification.
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: What would you Consider PR V 1.0 ???

Post by Acemantura »

1.0 ?

It should have everything arma :o a has and then some. Mosquill is already doing it so why not?

In any case, there should be easter eggs galore and nude pictures of Rhino and DB...yeah, I'd pay for that, even if it's free I'd pay for it.
H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: What would you Consider PR V 1.0 ???

Post by H.sta »

Imchicken1 wrote:But it's such a big number. Big numbers scare me :(
the number "1" scares you becouse it is so high... thats when you know are a part of the PR community

all I hope for 1.0 is that it is build 1.01
Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: What would you Consider PR v1.0 ???

Post by Snazz »

Redamare wrote:-What do you think that V1.0 should Be?.
The next major version after 0.95.
Redamare wrote:-What does the thought of V1.0 mean to you in terms of the PR Mod its self?
It's just a version number.
Redamare wrote:-Give some insight on what goes through your head when you think about the Future of PR.
I think it'll continue to be developed and played as long as the BF2 master servers stay up.
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: What would you Consider PR V 1.0 ???

Post by Celestial1 »

[R-COM]H.sta wrote:all I hope for 1.0 is that it is build 1.01
So you want absolutely no testing or significant changes done at all?
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: What would you Consider PR v1.0 ???

Post by goguapsy »

PR V1.0 will be PR2 :)
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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EazyCurrE
Posts: 182
Joined: 2009-05-31 15:32

Re: What would you Consider PR v1.0 ???

Post by EazyCurrE »

In PR 1 the Devs should start editing hardcoded files and release a game seperate from BF2.
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: What would you Consider PR v1.0 ???

Post by AfterDune »

I'd like to see this some day :p

C:\Program Files\Project Reality\...gamefiles...

:D
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maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: What would you Consider PR v1.0 ???

Post by maarit »

i would like to see mosquils day to night cycle in 1.0.

YouTube - PR: dynamic sky
Ford_Jam
Posts: 458
Joined: 2009-06-19 01:06

Re: What would you Consider PR v1.0 ???

Post by Ford_Jam »

EazyCurrE wrote:In PR 1 the Devs should start editing hardcoded files and release a game seperate from BF2.
Ummm... If they could, they probably would.

And they would have a loooong time ago :p
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: What would you Consider PR v1.0 ???

Post by Tarranauha200 »

I would love to see 1000 player servers and maps sizes of 100km.
Since thath cant be done, just keep on uptading and doing new assets.
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theflidgeface
Posts: 273
Joined: 2008-12-18 05:09

Re: What would you Consider PR v1.0 ???

Post by theflidgeface »

I would love to see motion blur and other HDR effects :grin: along with fastropes and how about a tactical nuke lol :lol:

The M15A3, weapon of the future

Semper Fi
mezlay2
Posts: 38
Joined: 2010-08-21 13:31

Re: What would you Consider PR v1.0 ???

Post by mezlay2 »

Dutch Armed Forces!!!
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: What would you Consider PR v1.0 ???

Post by Wakain »

no no guys 1.0'll be comparable to other updates in terms of content as we're going 'till we've got some zeroes before the , ;)
John-117
Posts: 1253
Joined: 2009-04-15 18:45

Re: What would you Consider PR v1.0 ???

Post by John-117 »

1.0 is a lie Kinda like how they said PR bear was a lie, how the ninja kit is a joke, how 0.95 is ready, how fastropes are hard coded.
BUT
the biggest lie of all has got to be PR Vietnam
Proud Member of [COLOR="Blue"][PR-HK][/COLOR]

thanks rampo93
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: What would you Consider PR v1.0 ???

Post by ComradeHX »

PR 1.0 = PR2
theflidgeface wrote:and how about a tactical nuke lol :lol:
It is called a JDAM...sort of.
BreepZz
Posts: 121
Joined: 2008-02-04 13:16

Re: What would you Consider PR v1.0 ???

Post by BreepZz »

1.0?:
-Fastropes.
-Mumble integrated, evolution = everybody use it.
-All major armies (known) around the world.
-More new maps instead of new weapon textures etc...
-Night cycle, maybe.

All needed to pretend to a final (if it exists) version 1.0 (or above).
And yeah, I'm nobody to say that ;)
Last edited by BreepZz on 2010-10-06 17:41, edited 2 times in total.
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: What would you Consider PR v1.0 ???

Post by Herbiie »

Removal of MEC to be replaced by something else, even using the same weapons & stuff just not called MEC to further separate PR from vBF2.

Everything absolutly perfect would make 1.0!
SGT.Ice
Posts: 985
Joined: 2010-01-28 02:47

Re: What would you Consider PR v1.0 ???

Post by SGT.Ice »

Herbiie wrote:Removal of MEC to be replaced by something else, even using the same weapons & stuff just not called MEC to further separate PR from vBF2.

Everything absolutly perfect would make 1.0!
I would love to see the MEC removed as well. I'm sure there's someone else we can beat on.
SnipeHunt
Posts: 801
Joined: 2009-02-02 15:35

Re: What would you Consider PR v1.0 ???

Post by SnipeHunt »

I would like to see mumble integrated into game, or start up with PR or something else that will make it more likely for the majority of the population to use it.
Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: What would you Consider PR v1.0 ???

Post by Redamare »

maarit wrote:i would like to see mosquils day to night cycle in 1.0.

YouTube - PR: dynamic sky
........... and WHY! DONT WE HAVE THIS IN GAME?!?!?!?!?!? .............. HAHhahahah omg that is Amazingly awsome loolol i would vote to 100% include this unless it causes MAJOR issues
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