Project Reality - F1 2010 Season

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UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Project Reality - F1 2010 Season

Post by UK_Force »

Welcome to the first ever Project Reality Formula One Season, yes thats right - F1 !!!

This has been designed soley for the PR Community and any like minded Petrol Heads out there who would like to put their Driving skills to the test against other PR Community Members...........................
The Reality Racer Project
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For the first time ever, we are looking at creating the a PR Racing Season Event. Using the latest F1 2010 PC game from Codemasters, we intend to create a realistic F1 Season, and compete against each other on all 19 tracks in the F1 Calendar.
If you enjoy Mulitplayer events, and are interested in Racing Simulators, then this is the place for you. Although in its infancy we intend for this to expand over the season, and further ideas may be incorporated to make this a realisitc and enjoyable experience for all the Drivers.


- The Season

The season will begin in a matter of weeks, with dates TBC in the forum. The season will follow the current F1 Calendar with our first race being Bahrain. A total of 12 Drivers will couple up and create their own race team from one of the following teams:

a. Mclaren
b. RBR Renault
c. Ferrari
d. Mercedes GP
e. Renault
f. Force India Mercedes

Each team may also have a reserve driver to cover any drivers unavailable for a race night

These 6 teams will then partake in the first Project Reality Race Season.

Practice Sessions are to be completed by Drivers on their own, prior to the race. There will be a minimum of 2 weeks between race nights

On Race Day, there will be a Qualification session, this will then be followed by a 20% Race.

All dates are TBC, and will be discussed with teams once they are registered.

A dedicated TS3 Server has been created for this, details will be made available after registration.


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- Rules and Regulations



1. Own Team Cars are to be used at all times
2. Rules & Flags = Realistic
3. Tyre Wear = On
4. Fuel Load Simulation = On
5. Car Damage = Full
6. Full flag rules
7. Car Performance = Equal
8. Collisions = Full
9. Weather = Dynamic
10. Brake Assist = Banned
11. ABS = Allowed
12. Traction Control = Allowed
13. Dynamic Racing Line = Banned
14. Gearbox = Restrict to Manual
15. Pit Limiter = Restrict to Manual
16. Pit Box Control = Restrict to Manual
17. All Drivers must pit and use both Option Tyres on Dry Track Races
18. Qualification Positions will determine your Grid Position for the race
19. If a Reserve Driver is used, it must be stated, prior to the Race Night.
20. Persistant unsportsmanlike driving will result in a disqualification of the race, and if continued the Season Championship (Marshalls discretion)
21. Modifications are not allowed, unless approved by Marshalls, and are for the use of the PR F1 Season, in which case they will them become a mandatory mod.

- Points for Drivers & Constructors Championship


Only the top ten finishers in a Grand Prix will score points.

1st = 25
2nd =18
3rd = 15
4th = 12
5th = 10
6th = 8
7th = 6
8th = 4
9th = 2
10th = 1

The Constructors Championship is the Joint score from both Drivers, which are then added to the Table.

On reaching the Podium in a Grand Prix, Drivers will be awarded a User Bar for their Signature.




- Customised Cars for the Season

Teams, will have the option to create their own designed and unique Team Car. A standard PSD will be provided to work on, on completion they will be tested and added to the main download, as all players will need to install the files. If however teams do not want to use a customised car, they can stick with the default Team Cars. More info to follow.


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- PR F1 2011 Race Team

The Winning team for 2010, will become our Official PR F1 Race Team. They will be allowed to use this car for the following PR F1 season and they will then take on external teams with arranged Races, to see how well the PR F1 Team can really do in the 2011 season. Although WIP - this is what the PR F1 2011 Car is looking like so far (Subject to change):
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- Registration Details

The first step is to head over to the forum and create an account: www.realityracerproject.com/forum

From there, you will need to put in a Roster Application to join the 2010 roster.

After you have completed both steps, you will need to find a team mate. A lot of thought needs to be put in to this as you two will be racing together for the entire season. Once you have a team mate, you will need to make a post in the Team Application forum. Your team will then be given its own team forum, banners, sigs, etc.

Your team may also have one of each of the following:

- Reserve Driver

- Crew Chief

A teams crew chief is responsible for helping teams tweak and test car settings for best race day performance. They are not allowed to race, nor are they allowed to be a reserve driver. To add either to your team, you simply need to respond to your Team Application thread with all pertinent info.

- The Reality Racer Project Team


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UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: Project Reality - F1 2010 Season

Post by UK_Force »

6 slots gone already - 3 of which are Devs 8)
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: Project Reality - F1 2010 Season

Post by UKrealplayER666 »

Id like to play but i need a team mate, any takers?

Never mind
Last edited by UKrealplayER666 on 2010-10-06 15:16, edited 1 time in total.
It's been a while, old friends
Dredge
Posts: 341
Joined: 2010-03-16 16:16

Re: Project Reality - F1 2010 Season

Post by Dredge »

UKrealplayER666 wrote:Id like to play but i need a team mate, any takers?
There are a few drivers on the Race forum that are in need of drivers. I would post up over there too ;)
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Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: Project Reality - F1 2010 Season

Post by Peeta »

Holy ****, I might actually buy this game now.
Panem Today,
Panem Tomorrow,
Panem Forever.
hobbnob
Posts: 997
Joined: 2009-05-12 18:23

Re: Project Reality - F1 2010 Season

Post by hobbnob »

lol when I first saw the title I thought it would be actually IN pr, so with the wmiks going head to head against the hmmwvs and technicals hehe.

Great idea, it's good to see the pr community expanding in this way. Unfortunately I won't be competing in this because the game is so new and therefore expensive, and although it would be fun to race against the people from the pr community, I'd much rather shoot them in the face(in a nice way)
:D
Oddsodz
Posts: 833
Joined: 2007-07-22 19:16

Re: Project Reality - F1 2010 Season

Post by Oddsodz »

No Lotus or Virgin teams?
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: Project Reality - F1 2010 Season

Post by UK_Force »

Oddsodz wrote:No Lotus or Virgin teams?
There can be if asked for yes.
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: Project Reality - F1 2010 Season

Post by UK_Force »

Only 2 more drivers required, and then where needed reserve drivers and we are good to go, with 6 teams racing.


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davies[eef]
Posts: 64
Joined: 2008-02-22 11:48

Re: Project Reality - F1 2010 Season

Post by davies[eef] »

Awsome i have signed up but got no mates to join me as they all tight gits in the EEF so looking for some1 to join me
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: Project Reality - F1 2010 Season

Post by UK_Force »

PSD - Soon as I have it finished.

12 Drivers so far, still need 6 reserve drivers, and some crew chiefs !!

If we end up with another full 6 teams, we may run 2 leagues even.


So there is still a reason to sign up.



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Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: Project Reality - F1 2010 Season

Post by Robbi »

Will check this out later as I have nets back in my house very soon :)

Nice idea Craig
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Project Reality - F1 2010 Season

Post by Scot »

[R-COM]Robbi wrote:Will check this out later as I have nets back in my house very soon :)

Nice idea Craig
Win :D Join team awesome!
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BrownBadger
Posts: 495
Joined: 2009-09-05 21:29

Re: Project Reality - F1 2010 Season

Post by BrownBadger »

[R-DEV]UK_Force wrote:
17. All Drivers must pit and use both Option Tyres on Dry Track Races

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I'm guessing you mean both Option and Primes during the race?
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: Project Reality - F1 2010 Season

Post by UK_Force »

We still need 1 x Driver to partner [R-DEV]sofad in the Renault team.


We can then arrange the first Date.


Anyone still thinking about it, please get your name down on the forums.

http://www.realityracerproject.com/forum/



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