Kokan

Project Reality announcements and development highlights.
Himalde
Posts: 236
Joined: 2007-10-02 06:37

Re: Kokan

Post by Himalde »

View distance?
Would like to see the inside of those houses.
Really liked the focus on ambush and defense.

Looks beautiful, good work.
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Meloonileuka
Posts: 14
Joined: 2010-08-02 22:52

Re: Kokan

Post by Meloonileuka »

excellent work, Deer! :-o
-|Tactic|-Japsen
Posts: 110
Joined: 2009-01-23 20:04

Re: Kokan

Post by -|Tactic|-Japsen »

Pretty hot looking map! Can't wait for 0.95 :D
Scheintot887
Posts: 104
Joined: 2009-01-23 16:36

Re: Kokan

Post by Scheintot887 »

Germans in this map would be great.... ;)
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: Kokan

Post by Souls Of Mischief »

so would be us army, usmc or any other faction :wink:
HunterMed
Posts: 2080
Joined: 2007-04-08 17:28

Re: Kokan

Post by HunterMed »

looks very good!

it reminds me of Helmand a bit :)
richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Re: Kokan

Post by richyrich55 »

It hoenstly reminds me of Zatar lol.

Either that or it's as if Yamalia and Korengal fucked and had a baby lol.

Map is looking great. Hopefully it's not too laggy, I'd love to be able to fly the Kiowa without lag.
"What's the advantage of these choppers when compared to a squad medic?"

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"Medics dont have rotors."

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Kokan

Post by Redamare »

verry nice :D lol i like it llol ... good work lol :) lol .. i like the layout lol cant wait to get in there :D
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Kokan

Post by Rabbit »

Man, If this was 4k I would say it's the US equivalent the sangin. Looks wonderful.
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AfSoccer "I just don't see the natural talent."
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Phantom2
Posts: 195
Joined: 2009-04-04 01:27

Re: Kokan

Post by Phantom2 »

As long its not the IDF, (the reason would be HAMAS) is on this map I am very happy, but I hope taliban gets quite a good amount of bombcars, or does this map not have any?
Stoic Sentinel
Posts: 239
Joined: 2009-10-23 15:49

Re: Kokan

Post by Stoic Sentinel »

This honestly, looks AWESOME I do believe this just might be my favorite PR map yet (even though I haven't exactly played) :D

The amount of detail you put into this map amazes me.
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Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: Kokan

Post by Excavus »

Looks good, but I'm seriously getting sick of the Afghanistan theater.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Kokan

Post by illidur »

very nice map. i like how there is lots of nothingness filled with water/fields. but the roads are high density with buildings as cover.

judging by the landbridge the real bridges are destructable atm? :-D

why isn't there any static rocks on the map :? ??: looks like it could really use some along the river or incline from fields/roads. any reason for not adding them?
ZephyrDark
Posts: 319
Joined: 2010-01-23 20:22

Re: Kokan

Post by ZephyrDark »

illidur wrote:very nice map. i like how there is lots of nothingness filled with water/fields. but the roads are high density with buildings as cover.

judging by the landbridge the real bridges are destructable atm? :-D

why isn't there any static rocks on the map :? ??: looks like it could really use some along the river or incline from fields/roads. any reason for not adding them?
I think most if not all bridges will be destructable due to CSB(Combat Support Bridges) being added. Which can be used to "repair" broken bridges.
|TG-31st|Blackpython


ret1
Posts: 34
Joined: 2008-06-25 20:53

Re: Kokan

Post by ret1 »

it looks like it will be a lot of fun to play on both sides...but a question. In the thirteenth picture you have posted, are those hops growing on the trusses? Are the taliban brewing beer?

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Last edited by ret1 on 2010-10-08 23:02, edited 1 time in total.
Reason: i don't know how to post pictures properly...there, i fixed it
theflidgeface
Posts: 273
Joined: 2008-12-18 05:09

Re: Kokan

Post by theflidgeface »

damn it looks sooo epic, 4k would be sweet though but oh well. And do you mind showing a pic or two of the detailed interior you are talking about? :)

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splatters
Posts: 529
Joined: 2010-01-19 08:02

Re: Kokan

Post by splatters »

It's Kokaine for my brain :mrgreen:

sorry couldn't resist
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: Kokan

Post by Zulnex »

Looks fantastic. :thumbsup: Keep up the outstanding work.
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Xbrad150X
Posts: 105
Joined: 2009-12-10 18:49

Re: Kokan

Post by Xbrad150X »

Phantom2 wrote:As long its not the IDF, (the reason would be HAMAS) is on this map I am very happy, but I hope taliban gets quite a good amount of bombcars, or does this map not have any?
If you read the info on the first post you wouldnt need to waste your time asking.


jeez guys the amount of questions that are all ready answered on the first post :roll: ....
Protector
Posts: 245
Joined: 2006-02-02 14:26

Re: Kokan

Post by Protector »

Looks great but wouldnt the trees around the US base not be there as they would need a clear view to watch for incoming attacks?
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