[0957]Glassy ground.
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Yurix3m
- Posts: 9
- Joined: 2008-03-29 02:03
[0957]Glassy ground.
Ehm, when I start to play a map in the latest PR everything is weird.
The ground is either white or glassy, the skybox is weird, and everything
has a graphical problem except the weapons etc.
How do I fix this?
The ground is either white or glassy, the skybox is weird, and everything
has a graphical problem except the weapons etc.
How do I fix this?
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
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Yurix3m
- Posts: 9
- Joined: 2008-03-29 02:03
Re: [0957]Glassy ground.


Thats how it looks like.
And why is it so few players? Mainly bots
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Bufl4x
- Posts: 252
- Joined: 2009-05-05 03:37
Re: [0957]Glassy ground.
Try deleting the contents of this folder:
C:\Users\username\Documents\Battlefield 2\mods\bf2\cache\
C:\Users\username\Documents\Battlefield 2\mods\bf2\cache\
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
Re: [0957]Glassy ground.
This has been happening for ages, and certainly before 0.957.
A couple of restarts of the game usually fixes it for me.
A couple of restarts of the game usually fixes it for me.
[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
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Bullseye2550
- Posts: 123
- Joined: 2008-08-28 15:07
Re: [0957]Glassy ground.
problem is caused by win 7 aero design.
use a non areo design for your desktop and it will work.
use a non areo design for your desktop and it will work.
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Hauteclocque
- Retired PR Developer
- Posts: 3312
- Joined: 2008-10-02 17:55
Re: [0957]Glassy ground.
I reinstall my graphic card drivers and it always work for meYurix3m wrote:Still don't work![]()

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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: [0957]Glassy ground.
Disable desktop composition. Right click on the pr shortcut > properties > compatibility > tick "Disable desktop composition".
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
Re: [0957]Glassy ground.
Ooooh I'll give that a try Mora 
[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
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Yurix3m
- Posts: 9
- Joined: 2008-03-29 02:03
Re: [0957]Glassy ground.
Didn't workMora wrote:Disable desktop composition. Right click on the pr shortcut > properties > compatibility > tick "Disable desktop composition".
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Vermin
- Posts: 9
- Joined: 2009-04-01 17:37
Re: [0957]Glassy ground.
Did the transparent Aero desktop turn off or not when you started the game? Try to do this to both pr.exe and bf2.exe: Right click on them and go > properties > compatibility > tick "Disable desktop composition". If it still doesn't work, tick also "Disable visual themes" from both.Yurix3m wrote:Didn't work![]()
Last edited by Vermin on 2010-10-17 12:07, edited 1 time in total.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: [0957]Glassy ground.
Disable in-game anti-aliasing, will return your ground (or has done for the last ~10 or so people I have suggested it to).
I'm assuming that you're using a ATI/AMD based graphics card and win 7/vista, correct?
I'm assuming that you're using a ATI/AMD based graphics card and win 7/vista, correct?
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Yurix3m
- Posts: 9
- Joined: 2008-03-29 02:03
Re: [0957]Glassy ground.
You are assuming right. Will try it!Psyrus wrote:Disable in-game anti-aliasing, will return your ground (or has done for the last ~10 or so people I have suggested it to).
I'm assuming that you're using a ATI/AMD based graphics card and win 7/vista, correct?
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Bullseye2550
- Posts: 123
- Joined: 2008-08-28 15:07
Re: [0957]Glassy ground.
use a non aero theme!
http://www.howtogeek.com/howto/windows- ... ows-vista/
100% sure this will work.
windows aero theme needs some DX9 things and that causes the problems.
http://www.howtogeek.com/howto/windows- ... ows-vista/
100% sure this will work.
windows aero theme needs some DX9 things and that causes the problems.
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Unmanned
- Posts: 79
- Joined: 2010-02-07 08:09
Re: [0957]Glassy ground.
this is impossible, but...
open terrain.con file (C:\Program Files\EA GAMES\Battlefield 2\mods\pr\levels\burning_sands\server.zip) and you need this
open terrain.con file (C:\Program Files\EA GAMES\Battlefield 2\mods\pr\levels\burning_sands\server.zip) and you need this
if v_arg1 == BF2Editor
terrain.create TerrainEditable
terrain.patchSize 128
terrain.subdividePatches 1
terrain.primaryWorldScale 4/0.000915527/4
terrain.secondaryWorldScale 16/0.234375/16
terrain.patchColormapSize 512
terrain.lowDetailmapSize 512
terrain.detailmapBaseName "Levels/burning_sands/Detailmaps/tx"
terrain.lowDetailmapBaseName "Levels/burning_sands/LowDetailmaps/tx"
terrain.colormapBaseName "Levels/burning_sands/Colormaps/tx"
terrain.lightmapBaseName "Levels/burning_sands/Lightmaps/tx"
terrain.farSideTiling 2/1
terrain.farTopTilingHi 5
terrain.farTopTilingLow 64
terrain.farYOffset 0
terrain.terrainWaterColor 0.537255/0.423529/0.313726
terrain.init
else
terrain.create Terrain
terrain.load Levels/burning_sands/terraindata.raw
terrainCuller.setUseStitchedLods 0
endIf


