[0957] mortars aiming textures.

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dalke03
Posts: 12
Joined: 2009-01-24 04:46

[0957] mortars aiming textures.

Post by dalke03 »

When switching to aiming / calculate view of a mortar (any faction), the degrees meter's on left and top textures are all messed up, looks something like a drunken Picasso painting.

Likely cause is my old gfx (ati x1800) which ati decided to stop updating drivers for.

also could be related, iron eagle and wanda shan, maybe some other maps, ctd at 94% load.

win7 64, 4gigs ram, ati x1800
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: [0957] mortars aiming textures.

Post by crazy11 »

Please post up your graphics settings.
Image
You miss 100% of the shots you don't take.- Wayne Gretzky
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: [0957] mortars aiming textures.

Post by dbzao »

Please post a screenshot as well.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
dalke03
Posts: 12
Joined: 2009-01-24 04:46

Re: [0957] mortars aiming textures.

Post by dalke03 »

its irrelevant of graphic settings, i tried all of them.
Image
Gozjh
Posts: 186
Joined: 2010-10-17 17:12

Re: [0957] mortars aiming textures.

Post by Gozjh »

I can confirm this. I get a simmular glitch on low graphic settings, but also the aimming screen is glitched.

http://www.xfire.com/video/38ed67/

(apparently im to stupid to figure out how to make a link work...)

Notice how the glitched changed on the calculation screen in the second cycle.
Last edited by Gozjh on 2010-10-20 00:20, edited 6 times in total.
Reason: update
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: [0957] mortars aiming textures.

Post by goguapsy »

Similar thread as this, someone with a x600 card I believe had the exact same issue. Veredict was that the Video Card was overheated. Not sure how it ended up, though.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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MS-DOS
Posts: 2
Joined: 2010-10-02 18:45

Re: [0957] mortars aiming textures.

Post by MS-DOS »

A similar problem.

Video:Radeon X1950 (256 mb)
Proc: DualCore AMD Athlon 64 X2, 2200 MHz (10 x 220) 4200+
Memory: 4 x DIMM: Samsung 1 Gb DDR2-667 = (4Gb)
OS: Microsoft Windows 7

YouTube - bf2 PR 0.95 Mortar gluk
Last edited by MS-DOS on 2010-10-26 15:21, edited 2 times in total.
dalke03
Posts: 12
Joined: 2009-01-24 04:46

Re: [0957] mortars aiming textures.

Post by dalke03 »

Got it fixed, see this thread:

https://www.realitymod.com/forum/f26-pr ... ues-3.html

Basically windows didnt install the latest driver even though I ran ATI install, but if you manual update it, it works.
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