When switching to aiming / calculate view of a mortar (any faction), the degrees meter's on left and top textures are all messed up, looks something like a drunken Picasso painting.
Likely cause is my old gfx (ati x1800) which ati decided to stop updating drivers for.
also could be related, iron eagle and wanda shan, maybe some other maps, ctd at 94% load.
win7 64, 4gigs ram, ati x1800
[0957] mortars aiming textures.
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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: [0957] mortars aiming textures.
Please post up your graphics settings.

You miss 100% of the shots you don't take.- Wayne Gretzky
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dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: [0957] mortars aiming textures.
Please post a screenshot as well.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
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dalke03
- Posts: 12
- Joined: 2009-01-24 04:46
Re: [0957] mortars aiming textures.
its irrelevant of graphic settings, i tried all of them.


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Gozjh
- Posts: 186
- Joined: 2010-10-17 17:12
Re: [0957] mortars aiming textures.
I can confirm this. I get a simmular glitch on low graphic settings, but also the aimming screen is glitched.
http://www.xfire.com/video/38ed67/
(apparently im to stupid to figure out how to make a link work...)
Notice how the glitched changed on the calculation screen in the second cycle.
http://www.xfire.com/video/38ed67/
(apparently im to stupid to figure out how to make a link work...)
Notice how the glitched changed on the calculation screen in the second cycle.
Last edited by Gozjh on 2010-10-20 00:20, edited 6 times in total.
Reason: update
Reason: update
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: [0957] mortars aiming textures.
Similar thread as this, someone with a x600 card I believe had the exact same issue. Veredict was that the Video Card was overheated. Not sure how it ended up, though.
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MS-DOS
- Posts: 2
- Joined: 2010-10-02 18:45
Re: [0957] mortars aiming textures.
A similar problem.
Video:Radeon X1950 (256 mb)
Proc: DualCore AMD Athlon 64 X2, 2200 MHz (10 x 220) 4200+
Memory: 4 x DIMM: Samsung 1 Gb DDR2-667 = (4Gb)
OS: Microsoft Windows 7
YouTube - bf2 PR 0.95 Mortar gluk
Video:Radeon X1950 (256 mb)
Proc: DualCore AMD Athlon 64 X2, 2200 MHz (10 x 220) 4200+
Memory: 4 x DIMM: Samsung 1 Gb DDR2-667 = (4Gb)
OS: Microsoft Windows 7
YouTube - bf2 PR 0.95 Mortar gluk
Last edited by MS-DOS on 2010-10-26 15:21, edited 2 times in total.
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dalke03
- Posts: 12
- Joined: 2009-01-24 04:46
Re: [0957] mortars aiming textures.
Got it fixed, see this thread:
https://www.realitymod.com/forum/f26-pr ... ues-3.html
Basically windows didnt install the latest driver even though I ran ATI install, but if you manual update it, it works.
https://www.realitymod.com/forum/f26-pr ... ues-3.html
Basically windows didnt install the latest driver even though I ran ATI install, but if you manual update it, it works.

