Looking down a Scope

Post your feedback on the current Project Reality release (including SinglePlayer).
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CathoHolic
Posts: 2
Joined: 2009-05-16 18:27

Looking down a Scope

Post by CathoHolic »

Should look like this. Not the way DEVs have created it (:

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http://www.visualintel.net/Marines/Peop ... YjoR-O.jpg
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: Looking down a Scope

Post by Silly_Savage »

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Not possible. Otherwise, it would have been done as you've described. It's not like we didn't realize that everything outside of the scope was also magnified. It's just something we have to live with if we want 3D scopes.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: Looking down a Scope

Post by Chuc »

As Savage has already pointed out, we're unable to portray two different levels of magnification at one time with our knowledge of the engine.
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Personal Folio - http://www.studioash.net
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