We just released a
server-side only hotfix to server admins that addresses the team wide CTD issue and some performance tweaks. We asked the servers that apply the hotfix to have
0.957d in their server name so you know which ones have been updated.
Here are the changes:
- Removed UAV since it's causing team wide crashes.
- Updated checks for mortar fire missions to be more efficient.
- Updated checks for players using enemy kits to be more efficient.
As you can see, the team wide crashes are related to the UAV, so we are disabling it until the client patch comes out with the full fix. Thanks to Vulc@no and his community for finding and reporting the issue.
Another weird random issue that we got in this release...

In no way we would have caught this issue during testing as, yet again, the cause is so mind boggling that it boggles the mind.
At least we can put this one behind us.
EDIT: This hotfix caused an issue with mortar fire missions lasting only 30s or less and it was not intended. A hotfix of the hotfix was sent to all server admins to remedy this, but it will not have a new version number.