Does anyone know of a tutorial on how to get your overgrowth.raw to fit your colormap so there are certain overgrowth types on grass bits and no overgrowth on rocky bits?
Thanks
[Help] How to get overgrowth.raw to fit colormap
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
Re: [Map] How to get overgrowth.raw to fit colormap
This tut allows you to match your OG/UG to your colormap using bf2_tpaint: https://www.realitymod.com/forum/f189-m ... nment.html
[R-CON]creepin - "because on the internet 0=1"
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Map] How to get overgrowth.raw to fit colormap
Cheers Bloodbane'[R-MOD wrote:BloodBane611;1488844']This tut allows you to match your OG/UG to your colormap using bf2_tpaint: https://www.realitymod.com/forum/f189-m ... nment.html
