I started playing PR when it was 0.809 version. It was a really cool game, I forgot about BF2 vanilla. I remember one of the most awesome map - Ejod Desert, it was really cool! Now when I play PR 0.95, I am really sad. Too many fractions, too many new complicated features, like mortars, the game became very complicated, too many new not interesting maps. If the map Muttrah City disapears, I will be very very sad about that
IDF fraction, I find it cheaty with their assault rifles; IDF tank and APCs they look like aluminium cans
HAMAS fraction, with their old american weapons like m16a1 one one side and old russian weapons like AKSU on the other side - it's not cool. Taliban and Iraqis are better. I don's see any sense of HAMAS fraction in PR.
Chechen rebels fraction has the WRONG flag! the previous flag was correct. And why do they have m60? they should have russian RPKs or PKMs.
Canadian fraction, they use american equipment, so no sense in this fraction.
I can continue the list, but I won't...and a lot of things in 0.95 make me sad. 0.8 was better, may be bugged, but better, there was more teamplay. In 0.95 everyone can play RamboStyle - it's not cool.
Too many complicated moments I find in pr 0.95.
R-DEVs, I realise, that you make the greatest work about PR, but too many new ideas are not always the best ideas. When I read "Highlights" I can see the people who say: "Great! Awesome! Cool!" and no one can say:"Guys, that is a nice new idea, but not in PR please".
Let me be that one guy, who says the last sentence.







