I'm very excited to see how things have progressed, no matter how minute.
[Map] Operation Tempest (4km) [WIP]
-
Silly_Savage
- Posts: 2094
- Joined: 2007-08-05 19:23
Re: [Map] Operation Tempest (4km) [WIP]
Updated pics please!

I'm very excited to see how things have progressed, no matter how minute.
I'm very excited to see how things have progressed, no matter how minute.
"Jafar, show me a sniper rifle." - Silly_Savage 2013
-
ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: [Map] Operation Tempest (4km) [WIP]
Hey everyone! Been too long since an update. Having finishing up College for the year, and finally saving up for a new rig and buying one yesterday, decided to get some more screenshots of the map. It runs fantastic, looks a lot better now as well. I've been doing heaps of work on the terrain, adding overgrowth jungle clusters all over the mountains and working on each of the 16 flags. Going to spend as much time as humanly possible these holidays to try and get it done.
Hopefully by the end of next month I will be able to run a beta - at the rate I'm going I think I'll make it by then.
Anyway, here are some screens of the jungle on the new rig:




Hopefully by the end of next month I will be able to run a beta - at the rate I'm going I think I'll make it by then.
Anyway, here are some screens of the jungle on the new rig:




-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [Map] Operation Tempest (4km) [WIP]
cool, although not too sure about this screen here, ground texture doesn't look very good and no undergrowth?
http://i289.photobucket.com/albums/ll23 ... een002.png
http://i289.photobucket.com/albums/ll23 ... een002.png
-
ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: [Map] Operation Tempest (4km) [WIP]
Yeah haven't done the work on the mountain-side jungle pockets, they still need grass, texturing etc as well as detail. Just a proof of concept that I can put them all over and still have ok performance, I will work on them more and make them look natural. Also havn't redone the lightmaps yet (literally only just got PR installed again then.)
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
-
dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: [Map] Operation Tempest (4km) [WIP]
Are you still intending for the ARF to have a tank?
-
ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: [Map] Operation Tempest (4km) [WIP]
Yeah hopefully they will have a few T72's around the 15-20 minute mark. I also want to give them Mi-24 Hinds along with APC's, ZPU-Truck AA and a few transport helicopters. It'll be the conventional faction so they will be fully kitted out.
-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: [Map] Operation Tempest (4km) [WIP]
To fill out some of the areas, it might be neat to have foot paths leading through the mountains. You could add little shelters and such with rocks, etc. A Ho-Chi-Minh trail of sorts.
-
Hauteclocque
- Retired PR Developer
- Posts: 3312
- Joined: 2008-10-02 17:55
Re: [Map] Operation Tempest (4km) [WIP]
Seems you like the concept, I'll have to finish the export then.ChiefRyza wrote:ZPU-Truck AA.
Good progress

-
Hans Martin Slayer
- Retired PR Developer
- Posts: 4090
- Joined: 2007-01-21 02:20
Re: [Map] Operation Tempest (4km) [WIP]
Needs moar details ofc, but other than that - pretty good!
Especially the last 2 screens, very good mix and placement.
Hope to see more soon!
Especially the last 2 screens, very good mix and placement.
Hope to see more soon!
-
Sgt_Doctor
- Posts: 739
- Joined: 2008-04-01 17:44
Re: [Map] Operation Tempest (4km) [WIP]
I realy like, great !
-
ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: [Map] Operation Tempest (4km) [WIP]
I will be adding tons of trails to the mountains guys, all in due time
They will snake up and down, through the jungle pockets etc. The idea is that they are generally hard to traverse and they make you quite open to enemy fire.
-
GhostDance101
- Retired PR Developer
- Posts: 473
- Joined: 2008-05-24 20:19
Re: [Map] Operation Tempest (4km) [WIP]
Looking good
!!
Btw what graphics card and cpu are you using ? And what are the fps like?
Btw what graphics card and cpu are you using ? And what are the fps like?
-
ChiefRyza
- Posts: 620
- Joined: 2008-06-29 07:37
Re: [Map] Operation Tempest (4km) [WIP]
I7 @ 3ghz, XFX 5870 and 6GB RAM. I could run it fine on my old system as well which was a 7900GTX and E5200 with 2GB ram, everything just looks much clearer and smoother now. Can fly through the valleys with at least 80 FPS. Lots of tweaks to keep fine tuning, such as fog distance etc.
-
Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: [Map] Operation Tempest (4km) [WIP]
Btw I found out the other night you can play PR and ARMA2 at the same time with those specsChiefRyza wrote:I7 @ 3ghz, XFX 5870 and 6GB RAM.
-
Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: [Map] Operation Tempest (4km) [WIP]
Damn, can't wait to play it and I'll give the Beta a try to 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
-
Sgt_Doctor
- Posts: 739
- Joined: 2008-04-01 17:44
Re: [Map] Operation Tempest (4km) [WIP]
Any updates ? 
-
GhostDance101
- Retired PR Developer
- Posts: 473
- Joined: 2008-05-24 20:19
Re: [Map] Operation Tempest (4km) [WIP]
I'm makeing a few new overgrowths atm You might like to use ... they are stil wip atm
Any progress on your banana trees?

Any progress on your banana trees?

Last edited by GhostDance101 on 2010-12-31 19:43, edited 1 time in total.
-
Amok@ndy
- Retired PR Developer
- Posts: 5144
- Joined: 2008-11-27 22:13
Re: [Map] Operation Tempest (4km) [WIP]
hey GD can you mssg me too if you have finished them ?
i could also need the undergrowth files
i could also need the undergrowth files

-
GhostDance101
- Retired PR Developer
- Posts: 473
- Joined: 2008-05-24 20:19
Re: [Map] Operation Tempest (4km) [WIP]
Yes I will post any updates as I finish them 
Heres my old undergrowths files I might make new one at some point...
Undergrowth.rar - 4shared.com - online file sharing and storage - download
Heres my old undergrowths files I might make new one at some point...
Undergrowth.rar - 4shared.com - online file sharing and storage - download


