AA rockets killing caches. Realistic or not?

General discussion of the Project Reality: BF2 modification.
Post Reply
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

AA rockets killing caches. Realistic or not?

Post by =HCM= Shwedor »

Currently in PR AA rockets will kill caches. Is this realistic or not? The Stinger (the only usable AA by BLUFOR in insurgency) has a 2?3 kg warhead and goes about 700 m/s.
Is it not possible for a FIM-92A Stinger warhead to destroy a cache full of explosive materials?
shwedor
HeXeY
Posts: 1160
Joined: 2008-06-28 18:03

Re: AA rockets killing caches. Realistic or not?

Post by HeXeY »

It probably is plausible. The hard part would be to make the missile actually hit if you're firing it from the launcher
Image
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: AA rockets killing caches. Realistic or not?

Post by =HCM= Shwedor »

Would the missle require a heatsource to actually fire?
shwedor
Acecombatzer0
Posts: 554
Joined: 2010-09-26 14:10

Re: AA rockets killing caches. Realistic or not?

Post by Acecombatzer0 »

=HCM= Shwedor wrote:Would the missle require a heatsource to actually fire?
The AA missile does NOT require a heat source to fire. Instead, it fires a unguided rocket that is completely harmless to vehicles or people.

As a matter of fact, why does Blufor have acess to the AA kit in insurgency?
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: AA rockets killing caches. Realistic or not?

Post by =HCM= Shwedor »

Harmless as in very inaccurate? Isn't the missle armed before being put into the launcher or does a heatsouce only activate it?
shwedor
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: AA rockets killing caches. Realistic or not?

Post by Rudd »

fixed for next version
[R-DEV]Jaymz wrote:Fixored,

MATERIALS: Prevented Anti-Air Missile from damaging caches
Image
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: AA rockets killing caches. Realistic or not?

Post by =HCM= Shwedor »

Is it possible to not prevent it from damaging caches but instead make it so that it does damage to the cache similar to a HAT kit (e.g. make the blast less like C4 and more like a Rocket)?
If it is possible for an AA rocket to damage a cache then shouldn't it remain that way ingame?

Or simply to do a patch (like with the German AT weapons on Silent Eagle) and remove it from insurgency?
shwedor
Sprats
Posts: 867
Joined: 2009-06-10 20:06

Re: AA rockets killing caches. Realistic or not?

Post by Sprats »

Acecombatzer0 wrote:completely harmless to vehicles or people.
havent tried lately but back in 0.85 you used to be able to kill people who were behind objects or inside vehicles with AA rocket as it used to have 50meter or so splash damage radius.
[19:52] Max [dreamsequencer]: exactly
[19:52] Max [dreamsequencer]: but who cares. seriously.
[19:53] Max [dreamsequencer]: i'd rather fuck my dog than marry a slut
[19:53] Qemist: .......................


Epic words by epic people..
=LK= A.H.
Posts: 167
Joined: 2010-04-20 20:02

Re: AA rockets killing caches. Realistic or not?

Post by =LK= A.H. »

Sprats wrote:havent tried lately but back in 0.85 you used to be able to kill people who were behind objects or inside vehicles with AA rocket as it used to have 50meter or so splash damage radius.
I have taken damage from AA missile shrapnel twice in 0.957, but it's not in the least effective.
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: AA rockets killing caches. Realistic or not?

Post by mat552 »

Acecombatzer0 wrote:As a matter of fact, why does Blufor have acess to the AA kit in insurgency?
Because if you have an AA kit, then the enemy can't get the superior M4/G36/M16/L85. Same reason people take snipers for CQC now.
:roll:
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Ome99
Posts: 496
Joined: 2008-11-29 15:14

Re: AA rockets killing caches. Realistic or not?

Post by Ome99 »

Not realistic, because MANPADS have a minimum altitude at which they can engage targets, like 15m above ground level for example, hence, since the caches are at ground, the missiles wont explode.
Total_Overkill
Posts: 144
Joined: 2007-07-24 19:26

Re: AA rockets killing caches. Realistic or not?

Post by Total_Overkill »

Ome99 wrote:Not realistic, because MANPADS have a minimum altitude at which they can engage targets, like 15m above ground level for example, hence, since the caches are at ground, the missiles wont explode.

... wut? :-?
Post Reply

Return to “PR:BF2 General Discussion”