Show your models thread...(IMAGE HEAVY)

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Tim270
PR:BF2 Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

The error pops up when I select the meshes that I want in the projection. Shot in the dark, does the uvw channel that the auto-unwrapper puts the Hp meshes on make any could/make any difference?
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Z-trooper
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Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Haven't had too much time to play around with this yet, but I did have time to implement 'slow motion' effects when you hit stuff.

Still pretty early... if you get 'stuck' in slow motion, just hit something with your chainsword and it should fix it.
Also kitties can now die, and will spawn from time to time.

I think my next step is either to integrate this with a website for keeping track of scores or put in 3rd person animations. I will see what times allows me to do in the coming weeks.

Unity Web Player - chainsword
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Adriaan
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Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

Love the maniacal laughter when you rip a hellokitty block... :twisted:
I think I just escaped the arena... Free at last! Now I'm freefalling for eternity...
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Spyker2041
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Re: Show your models thread...(IMAGE HEAVY)

Post by Spyker2041 »

I like the super jump lol
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Tim270
PR:BF2 Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Just some random 'speed models'

http://i.imgur.com/WdmeS.jpg
(^ Missing quite a few parts/spiral screw)

http://i.imgur.com/q0qae.jpg
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Tim270
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

20 mins into another speed model.

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Diffuse only (hence why it is so flat). Will post a shot of it in unreal once spec and other maps are done.
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Tim270
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

fuuuu jpeg compression. Looking at it now I really should have added some more geometry to the low poly :p

http://i.imgur.com/rSilZ.jpg
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SuperArmy
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Re: Show your models thread...(IMAGE HEAVY)

Post by SuperArmy »

i just started using Maya at Uni and this is what we have done so far. we are making a small city for our project for this term.

3D Modeling | Facebook


let me know what you think so far... dont forget iv just started learning how to use Maya :)
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Tim270
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

A few bugs but working. Model by me and Loran (rip) uvs and texture by me. Its quite strange looking back at 'old' work. I had pretty much no understanding of normal map usage and spec usage which kind of shows I guess, but hey it was a fun asset that taught me quite a bit. Also completely illogical scratches in some areas :p

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AquaticPenguin
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Re: Show your models thread...(IMAGE HEAVY)

Post by AquaticPenguin »

Tim270 wrote:A few bugs but working. Model by me and Loran (rip) uvs and texture by me. Its quite strange looking back at 'old' work. I had pretty much no understanding of normal map usage and spec usage which kind of shows I guess, but hey it was a fun asset that taught me quite a bit. Also completely illogical scratches in some areas :p
Even for 'old' work it's very good, nice to see it in a game as well :)

SuperArmy wrote:i just started using Maya at Uni and this is what we have done so far. we are making a small city for our project for this term.


let me know what you think so far... dont forget iv just started learning how to use Maya :)
It's very good working for a beginner, please show more as you make progress ^_^



Got a WIP of my own at the moment, Once I've welded it up i'll post a picture.

EDIT:

Finally welded all the parts together, here's the current WIP
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Last edited by AquaticPenguin on 2011-02-08 22:10, edited 5 times in total.
SuperArmy
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Re: Show your models thread...(IMAGE HEAVY)

Post by SuperArmy »

2 more images added to my album of what iv added so far this morning ... more to come this afternoon!

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samogon100500
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Re: Show your models thread...(IMAGE HEAVY)

Post by samogon100500 »

AquaticPenguin very nice high poly.
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Rhino
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

AquaticPenguin wrote:Got a WIP of my own at the moment, Once I've welded it up i'll post a picture.

EDIT:

Finally welded all the parts together, here's the current WIP
http://i53.tinypic.com/1e9hfb.jpg
http://i56.tinypic.com/11axwsw.jpg
Some really nice highpoly work there, very impressive :D
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DankE_SPB
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Re: Show your models thread...(IMAGE HEAVY)

Post by DankE_SPB »

Looks like you overlooked a small detail in front of driver's hatch/triplex, we missed it too and it was to late to fix it, and it seems its not modelled in other models too :lol:

http://img842.imageshack.us/img842/4653/bmp219of36.jpg
http://img4.imageshack.us/img4/5237/dscf8155y.jpg

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Granted, it is absent on some vehicles, but it seems it should be there.

But very nice overall ;-)
Last edited by DankE_SPB on 2011-02-10 18:56, edited 1 time in total.
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AquaticPenguin
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Re: Show your models thread...(IMAGE HEAVY)

Post by AquaticPenguin »

Thanks for the nice comments :D

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Granted, it is absent on some vehicles, but it seems it should be there.

But very nice overall ;-)
Yeah I saw it on a couple of my reference photos but not all of them, added it in now.

I've connected up most of the underside (didn't try and make it that accurate since it's rarely seen) Started doing the back end now and filling in details in the middle. There's still a lot of parts missing, like the fuel cap and I've modeled the firing ports, but not attached them yet

The mesh is starting to get very unwieldy, the hull is 40,000 polygons and I have to mask parts of it out to get good performance working on it :P Objects are everywhere and even with good naming they're hard to keep track of.

Polycount when rendering with 1 level of smoothing is 2.5 million xD
DeltaFart
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Re: Show your models thread...(IMAGE HEAVY)

Post by DeltaFart »

once oi get further I shall post some pics of the PMG guns I'm making with my student license
Enoneado
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Re: Show your models thread...(IMAGE HEAVY)

Post by Enoneado »

Hi to all, i'm a very apassionate of 3D design and modeling and this is my first serious project with Maya, hope you like this, please comment possible errors.

Is a Lamborghini Murcielago.
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SuperArmy
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Re: Show your models thread...(IMAGE HEAVY)

Post by SuperArmy »

Last edited by SuperArmy on 2011-02-18 19:48, edited 3 times in total.
Reason: not liking the imageshack
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Bossgator
Posts: 19
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Re: Show your models thread...(IMAGE HEAVY)

Post by Bossgator »

Superarmy,

I just got blasted with some antivirus spam site called "Security Analysis" when I clicked that last image of your application open showing your model. As soon as the page went from here to Image Shack, the spam page opened and started to run, so I got out of it.

DO NOT try the following address unless you know how to deal with "virus check" spam! (wants to do a virus check of your system)
http ://www1.timedts-saved.rr.nu/fwd24u?wcjl7p=m93M0qDpscvO3czc1pqZ1t%2FJoamVo6Bd4N3NqpiK1dWP5Z6%2FuKmdz92paKCrj9zYoevphcOH2M7ItMXJtXyoms%2FS0KHq25Lb0N6Lx9qgv79d2eSmnpyYoqVjoZKqmZKsk5Dfq9Ho3uCilZrqlteer56cndfe2HTSpc%2BiyZTWpZCpmZzZ17SUnKVvo6WZppybmtec4MLf06Hu2uGfZePkztDOxeDjn%2BLV28jY4NLY4LCe5tub09ma3Zrt17PSzOzL4NallA%3D%3D7trhnWXk
God I hate Imageshack!
Last edited by Bossgator on 2011-02-21 18:07, edited 2 times in total.
Reason: de-link url
SuperArmy
Posts: 578
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Re: Show your models thread...(IMAGE HEAVY)

Post by SuperArmy »

odd not doing it to me ... very strange
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