[?] Crash in collision

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USMC scout sniper
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[?] Crash in collision

Post by USMC scout sniper »

Here's the story........I wanted heland's return really bad. I changed the Init.con and all that.So I get it up, and it crashes in collision. :? : :-(
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BroCop
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Re: Crash in collision

Post by BroCop »

Run windowed mode to get the error message
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Amok@ndy
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Re: [?]Crash in collision

Post by Amok@ndy »

moved you thread to the right section
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USMC scout sniper
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Re: Crash in collision

Post by USMC scout sniper »

CroCop wrote:Run windowed mode to get the error message
I'll take a look
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USMC scout sniper
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Re: Crash in collision

Post by USMC scout sniper »

CroCop wrote:Run windowed mode to get the error message
Hey how do I run it in windowed mode?
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BroCop
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Re: [?]Crash in collision

Post by BroCop »

Change the Target of your PR shortcut by adding:

+menu 1 +fullscreen 0 +szx 800+szy 600 (windowed mode with 800x600 resolution)

For example:

"C:\Program Fails\EA GAMES\Battlefield 2\mods\pr\pr.exe" +menu 1 +fullscreen 0 +szx 800+szy 600

Edit: If you are using your pr_edit folder then just go to that folder, create a shortcut to pr.exe and add in the suffix to the Target of the shortcut)
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USMC scout sniper
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Re: [?]Crash in collision

Post by USMC scout sniper »

It says


Debug assertion failed!


Version 1.5.3153 Build date:2009-8-20
Module :o vergrowth
File:
C :d ice/projects/BF2 Branches/Patch 1_50/Code/Bf2/Geom/Overgrowth/Overgrowth.ccp
Text:Growth can't find geometry template wildgrass_clump_02_lod
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ZondaX15
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Re: [?]Crash in collision

Post by ZondaX15 »

It seems that you have not added any overgrowth yet. Not to worry, If you go into the init.con file and remove the overgrowth lines (I apologise for not knowing the exact lines, my pc is being repaired so i cant look). Or you could just try adding overgrowth and try loading again.


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USMC scout sniper
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Re: [?]Crash in collision

Post by USMC scout sniper »

So, there's a line in the init that needs to be deleted?
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ZondaX15
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Re: [?]Crash in collision

Post by ZondaX15 »

Yes there is. If i remember correctly there is two. I believe it should go something on the lines of:

run.overgrowth.1 or something. Just delete that and the other one underneith it.


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USMC scout sniper
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Re: [?]Crash in collision

Post by USMC scout sniper »

It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?
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ZondaX15
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Re: [?]Crash in collision

Post by ZondaX15 »

I believe this topic has been discussed in the past. Some people just cannot run some maps. Usally a re-install of PR fixes that.


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Amok@ndy
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Re: [?]Crash in collision

Post by Amok@ndy »

USMC scout sniper wrote:It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?
if you modify maps always run in window mode to get the error message
i guess its the minimap_cp crash ?
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USMC scout sniper
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Post by USMC scout sniper »

Your're right Andy it is.

Really, all I did was copy and paste the 0.95 basrah into my pr_edit.
Last edited by Amok@ndy on 2011-03-23 14:42, edited 1 time in total.
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Amok@ndy
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Re: [?]Crash in collision

Post by Amok@ndy »

on what version is your pr_edit ?

have a look at this:
https://www.realitymod.com/forum/f388-p ... ystem.html
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USMC scout sniper
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Re: [?]Crash in collision

Post by USMC scout sniper »

It's 095
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Amok@ndy
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Re: [?]Crash in collision

Post by Amok@ndy »

any you didnt changed any factions and stuff ?
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USMC scout sniper
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Re: [?]Crash in collision

Post by USMC scout sniper »

I'm using Spyker's minimod.The only thing it change was the kit layout.
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usmcguy
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Re: [?]Crash in collision

Post by usmcguy »

make sure everything is ok in you GPO..
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