[?] Crash in collision
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USMC scout sniper
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[?] Crash in collision
Here's the story........I wanted heland's return really bad. I changed the Init.con and all that.So I get it up, and it crashes in collision.
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BroCop
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Amok@ndy
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USMC scout sniper
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Re: Crash in collision
I'll take a lookCroCop wrote:Run windowed mode to get the error message
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USMC scout sniper
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Re: Crash in collision
Hey how do I run it in windowed mode?CroCop wrote:Run windowed mode to get the error message
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BroCop
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Re: [?]Crash in collision
Change the Target of your PR shortcut by adding:
+menu 1 +fullscreen 0 +szx 800+szy 600 (windowed mode with 800x600 resolution)
For example:
"C:\Program Fails\EA GAMES\Battlefield 2\mods\pr\pr.exe" +menu 1 +fullscreen 0 +szx 800+szy 600
Edit: If you are using your pr_edit folder then just go to that folder, create a shortcut to pr.exe and add in the suffix to the Target of the shortcut)
+menu 1 +fullscreen 0 +szx 800+szy 600 (windowed mode with 800x600 resolution)
For example:
"C:\Program Fails\EA GAMES\Battlefield 2\mods\pr\pr.exe" +menu 1 +fullscreen 0 +szx 800+szy 600
Edit: If you are using your pr_edit folder then just go to that folder, create a shortcut to pr.exe and add in the suffix to the Target of the shortcut)

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USMC scout sniper
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Re: [?]Crash in collision
It says
Debug assertion failed!
Version 1.5.3153 Build date:2009-8-20
Module
vergrowth
File:
C :d ice/projects/BF2 Branches/Patch 1_50/Code/Bf2/Geom/Overgrowth/Overgrowth.ccp
Text:Growth can't find geometry template wildgrass_clump_02_lod
Debug assertion failed!
Version 1.5.3153 Build date:2009-8-20
Module
File:
C :d ice/projects/BF2 Branches/Patch 1_50/Code/Bf2/Geom/Overgrowth/Overgrowth.ccp
Text:Growth can't find geometry template wildgrass_clump_02_lod
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ZondaX15
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Re: [?]Crash in collision
It seems that you have not added any overgrowth yet. Not to worry, If you go into the init.con file and remove the overgrowth lines (I apologise for not knowing the exact lines, my pc is being repaired so i cant look). Or you could just try adding overgrowth and try loading again.

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USMC scout sniper
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Re: [?]Crash in collision
So, there's a line in the init that needs to be deleted?
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ZondaX15
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Re: [?]Crash in collision
Yes there is. If i remember correctly there is two. I believe it should go something on the lines of:
run.overgrowth.1 or something. Just delete that and the other one underneith it.
run.overgrowth.1 or something. Just delete that and the other one underneith it.

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USMC scout sniper
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Re: [?]Crash in collision
It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?
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ZondaX15
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Re: [?]Crash in collision
I believe this topic has been discussed in the past. Some people just cannot run some maps. Usally a re-install of PR fixes that.

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Amok@ndy
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Re: [?]Crash in collision
if you modify maps always run in window mode to get the error messageUSMC scout sniper wrote:It worked! THANK YOU! Now one more problem....I try to albasrah and when i get on the map and click done,it CTD's!?
i guess its the minimap_cp crash ?

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USMC scout sniper
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Your're right Andy it is.
Really, all I did was copy and paste the 0.95 basrah into my pr_edit.
Really, all I did was copy and paste the 0.95 basrah into my pr_edit.
Last edited by Amok@ndy on 2011-03-23 14:42, edited 1 time in total.
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Amok@ndy
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Re: [?]Crash in collision
on what version is your pr_edit ?
have a look at this:
https://www.realitymod.com/forum/f388-p ... ystem.html
have a look at this:
https://www.realitymod.com/forum/f388-p ... ystem.html

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USMC scout sniper
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Amok@ndy
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USMC scout sniper
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Re: [?]Crash in collision
I'm using Spyker's minimod.The only thing it change was the kit layout.
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usmcguy
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Re: [?]Crash in collision
make sure everything is ok in you GPO..
