The T-90 which I should have finished as soon as I figure out its UV Map

Hopefully this time I won't be killed off by the Devs so quick this time

Oh nice[R-DEV]J.F.Leusch69 wrote:nobody wanted to kill you off mate
looks good, 1 thing i always noticed on the current skin is that the tracks look weird, you could copie over the track texture from \objects\Vehicles\Common\textures\tank_tracks_c.dds/tank_tracks_c_woodland.dds

I can't get it to work since apparently DirectX 11 isn't backwards compatible with DirectX 9[R-DEV]Amok@ndy wrote:you could do this in the Object Editor if you have the Bf2Editor installed
if you run Photoshop and Bf2Editor at the same time everytime you save your skin to the .dds (you can enable a option in Bf2Editor to reload new textures) the editor will reload it and you can have a preview
Wait normal maps work in BF2? I thought they were only used as half assed specular maps[R-DEV]Rhino wrote:The textures looking a little flat to me tbh, its got good colour but no detail to bring it to life. Try working more on things like making the surface more gritty, which if you have ever seen a tank up close you will know that the surface is really gritty so that people walking on it don't slip off and things like that. Also don't forget the normal map layers etc![]()
you need to run the installer and the editor in Compatibility Mode WinXp Servicepack 3Broseph wrote:I can't get it to work since apparently DirectX 11 isn't backwards compatible with DirectX 9

I'll try it, but I'm making the dirt for the tank since it's apparently too clean[R-DEV]Amok@ndy wrote:you need to run the installer and the editor in Compatibility Mode WinXp Servicepack 3




The new MI-8/17?[R-DEV]AfterDune wrote:What else can we let him texture?![]()
"Eight glorious sides and eight stunning angles!"
We have already some guys for those, sorry.Broseph wrote:The new MI-8/17?
I want to start erecting some camouflage patterns on that baby!![]()

They sure do! Not as good as could be iirc, but it's better than nothing.Broseph wrote:Wait normal maps work in BF2? I thought they were only used as half assed specular maps
That's a shame, they could do with a new paintjob indeed...Broseph wrote:Nope, not touching anything Chinese

Righto, its there if you want to do it thoughBroseph wrote:Nope, not touching anything Chinese
"Eight glorious sides and eight stunning angles!"
But those guys keep violating Russian Law and Air Force Regulations with the markings on their current skins[R-DEV]Hauteclocque wrote:We have already some guys for those, sorry.![]()