RPG 7 ironsight Aiming ?!

General discussion of the Project Reality: BF2 modification.
Damian(>>>PL
Posts: 130
Joined: 2008-12-31 09:12

Re: RPG 7 ironsight Aiming ?!

Post by Damian(>>>PL »

Don't understand me wrong, but in my opinion RPG should be more accurated, especially the reggular one that RUS army have.
Last edited by Damian(>>>PL on 2011-05-31 11:29, edited 1 time in total.
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Eco__pRv
Posts: 20
Joined: 2011-03-25 14:04

Re: RPG 7 ironsight Aiming ?!

Post by Eco__pRv »

does anyone have experience or nows how deviation works for the RPG-7 with standing/crouch/prone position? ...since at least the russian tandem warhead scoped version has a bipod attached.
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: RPG 7 ironsight Aiming ?!

Post by Dev1200 »

Eco__pRv wrote:does anyone have experience or nows how deviation works for the RPG-7 with standing/crouch/prone position? ...since at least the russian tandem warhead scoped version has a bipod attached.

It's about 7-8 seconds. Think of the brackets are with HAT, it's about the same, as the rpg7 has way more ammo with the LATS, and 2 for hats. Reloading time is mere seconds.

If the target is close, you don't have to wait the full 7-8 seconds. Counting is the WORST way to measure deviation, it's all about feeling ^_^
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kingofthreads
Posts: 43
Joined: 2009-11-16 06:27

Re: RPG 7 ironsight Aiming ?!

Post by kingofthreads »

Eco__pRv wrote:does anyone have experience or nows how deviation works for the RPG-7 with standing/crouch/prone position? ...since at least the russian tandem warhead scoped version has a bipod attached.
From what I can tell there does not seem to be a difference in accuracy between each position. I also have no idea about the russian HATs deviation. Though a good tactic with RPGs is to go prone behind something and wait for the RPG to be fully prepared to fire and then pop up. I don't know how much going from prone to crouch/standing affects the deviation but it seems to be minimal for me.
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: RPG 7 ironsight Aiming ?!

Post by karambaitos »

kingofthreads wrote:From what I can tell there does not seem to be a difference in accuracy between each position. I also have no idea about the russian HATs deviation. Though a good tactic with RPGs is to go prone behind something and wait for the RPG to be fully prepared to fire and then pop up. I don't know how much going from prone to crouch/standing affects the deviation but it seems to be minimal for me.
thats a good tactic with any lat/hat since the deviation doesnt stop to move when your prone
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