LudacrisKill wrote:Hopefully never...
8 I find max for PR public. It will ruin the gameplay imo.
^ Agreed. 8 man squads seem best for 128 player, more than that is too many.
LudacrisKill wrote:Hopefully never...
8 I find max for PR public. It will ruin the gameplay imo.
On a 64 man server it would ruin gameplay, a capable team needs atleast 2 (at best 3) 6 man infantry squads (18~ players) to fulfil offensive/defensive duties. stick all them guys in a single squad and you can only attack or defend. Would crate teams which simply cant defend or attack and would be a nightmare.Anderson29 wrote:i just dont see why we need to cap it off....let the SL decide when to lock his sqd. i want to lead 15 guys, others may want just 8 and others may want just 4. why limit it....i just dont get it i guess.
I was about to post that, yet i did not, lazyness FTW[R-DEV]Rudd wrote:thats a reasonable point anderson, in a way it would be kinda nice, since there may be SLs capable of running larger squads well.
Though I think consistent gameplay is more important, due to the transport vehicle 8 seat limit etc.
The failure of a squad is the failure of the leader to run his squad.ChizNizzle wrote:+1, leading 5 morons is enough, let alone 7.
8 should be max, IMO... It fits well into the 128.


I'm happy to be proved wrong, but I don't see this happening. Would be awesome, but don't see it happening.we would also need to increase the number of players that can fit into a APC/Heli.

