Project Reality: BF2 v0.96 Map Overviews
-
Robskie
- Posts: 135
- Joined: 2011-02-27 00:30
Re: Project Reality: BF2 v0.96 Map Overviews
What do the changes in Ramiel mean?
New Active Clan. Find us on the PRTA TeamSpeak! We are Red Company! A fresh clan in the PR-verse looking to expand! Come join us HERE!
-
Shovel
- Posts: 860
- Joined: 2010-08-26 14:23
Re: Project Reality: BF2 v0.96 Map Overviews
Fallujah minimap is different! has it finally been fixed?
Last edited by AFsoccer on 2011-07-05 21:58, edited 2 times in total.
Shovel009
-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: Project Reality: BF2 v0.96 Map Overviews
Yes, Fallujah West received a lot of optimization and the minimap was updated.Shovel wrote:Fallujah minimap is different! has it finally been fixed?
-
kingofthreads
- Posts: 43
- Joined: 2009-11-16 06:27
Re: Project Reality: BF2 v0.96 Map Overviews
no helicopters on qwai river? my hopes of blasting chinese armor with hellfire missiles....are shattered.
-
Curry
- Posts: 1063
- Joined: 2011-01-10 22:39
Re: Project Reality: BF2 v0.96 Map Overviews
is the USMC main DoD in the INF layout fixed?[R-DEV]AFsoccer wrote:Yes, Fallujah West received a lot of optimization and the minimap was updated.
Curry.
-
NyteMyre
- Posts: 2394
- Joined: 2008-08-31 10:10
Re: Project Reality: BF2 v0.96 Map Overviews

I guess we wont see alot of fighting in the SW corner of the map, who looks the most interesting
-
Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: Project Reality: BF2 v0.96 Map Overviews
Lack of new assets makes me sadface. Hope it doesn't take as long for them to come out.
-
Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Project Reality: BF2 v0.96 Map Overviews
I was pretty sure that this thread was caleld map overviews stealth...
-
mockingbird0901
- Posts: 1053
- Joined: 2009-05-13 17:30
Re: Project Reality: BF2 v0.96 Map Overviews
They stated in the OP that more news is to come next week.
And I'll quote it again:
And I'll quote it again:
That, in my book, means that there is some.We have decided not to add much new content
-
Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
Re: Project Reality: BF2 v0.96 Map Overviews
Yeah, sorry, was a bit too early to say that, it has been said the new PKM and BMPs won't make it so I just drew my own conclusions.
-
dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Project Reality: BF2 v0.96 Map Overviews
Actually, we will since many flags overlap in order to have them feature each round.NyteMyre wrote:
I guess we wont see alot of fighting in the SW corner of the map, who looks the most interesting

Can see about 4/5 flags in Zhouyingcun.
-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: Project Reality: BF2 v0.96 Map Overviews
dtacs is correct.
Some of the flags that are marked with a simple "X" on the overview are actually many flags, but since it's the same basic location, one "X" sufficiently marks the spot. Don't worry, you'll see plenty of the city and power plant.
-
Robskie
- Posts: 135
- Joined: 2011-02-27 00:30
Re: Project Reality: BF2 v0.96 Map Overviews
Calm me a noob. DO IT.
But whats the difference between the USMC and the army for Ramiel?
But whats the difference between the USMC and the army for Ramiel?
New Active Clan. Find us on the PRTA TeamSpeak! We are Red Company! A fresh clan in the PR-verse looking to expand! Come join us HERE!
-
crot
- Posts: 1786
- Joined: 2010-09-07 19:05
Re: Project Reality: BF2 v0.96 Map Overviews
I dont know, I'm still glad its a bug fix and glad they devoted so much time to it. I am personally tired of getting CTD when my machine is more than capable to run arma 2 on high and getting my tank destroyed just for hitting a freaking table on Gaza Beach.Nebsif wrote:As in?:
"We have decided not to add much new content and focus on the current bugs of 0.95 for this release.
It can be frustating (even for us developers) not to have new toys/places to play with, but optmization and map fixing was really needed.
BMPs (as well as a lot of new vehicles) will be added on 0.96+"
Like.. a bug fix patch that takes longer to release than a huuuuge patch full of new stuff?
So far: No PKM, no BMPs, no 128, 1 (good) map removed and 1 map added.
I must look like a whiny, unthankful prick you Devs owe nothing to, and that's true but im also disappoint!
I was really hoping for 128 support to get me back to PR, dont care too much for new new toys, they get old fast.
EDIT
Last edited by crot on 2011-07-06 02:31, edited 2 times in total.
-
ShockUnitBlack
- Posts: 2100
- Joined: 2010-01-27 20:59
Re: Project Reality: BF2 v0.96 Map Overviews
M16s 'stead of M4s, etc other small-arms, AAVPs, LAVs, Hueys/Cobras.
"I Want To Spend The Rest Of My Life With You Tonight."
-
Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Project Reality: BF2 v0.96 Map Overviews
that one was put in mostly for a bit of fun iirc, but there are some differences which create slightly different gameplayRobskie wrote:
But whats the difference between the USMC and the army for Ramiel?
its not like its replacing a previous superhot popular 32 layer
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Project Reality: BF2 v0.96 Map Overviews
Ramiel, Map Overviews: Insurgency Alternative and Insurgency Standard both say "Insurgency Alternative" on the image
.

-
pfhatoa
- Posts: 917
- Joined: 2009-08-27 19:26
Re: Project Reality: BF2 v0.96 Map Overviews
I remember. Still sad as I liked it a lot. Hopefully I'll see it again some sunny day.[R-DEV]Rudd wrote:just so you know...the person that removed is the person who made it.
Though I don't think it'll be gone forever
-
FlamingSoul
- Posts: 41
- Joined: 2009-03-04 12:42
Re: Project Reality: BF2 v0.96 Map Overviews
PLEASE GIVE US BACK OLD POPULAR MAPS LIKE EJOD, GHOST TRAIN...

-
Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Project Reality: BF2 v0.96 Map Overviews
...uuuhhh...eeehh...meh wont even take the time to answer to this.FlamingSoul wrote:PLEASE GIVE US BACK OLD POPULAR MAPS LIKE EJOD, GHOST TRAIN...



