Realisim on your weapons
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LMS-G-Death
- Posts: 15
- Joined: 2005-03-29 01:28
Realisim on your weapons
hey there, its me G-Death, i was wondering how realistic your weapons will be, like sniper rifles 1 shot kills or like 2-3 shots in the chest or something. The clan im in [LMS] has a sweet weapon mod where it takes very few shots to kill someone. But im just wondering how realistic your mod's weapons will be.
-G
-G
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Tactical Advantage
- Posts: 587
- Joined: 2005-02-10 20:43
Well I'm no PR developer, but I've been here long enough to answer your question, Project Reality plans to make this "Realistic", so the weapons will be very few shots to kill someone, and a sniper rifle chest shot should be an instant kill depending on your caliber rifle.
GOD BLESS AMERICA AND OUR ALLIES
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LMS-G-Death
- Posts: 15
- Joined: 2005-03-29 01:28
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CobraPhantom
- Posts: 689
- Joined: 2005-03-28 13:00
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LMS-G-Death
- Posts: 15
- Joined: 2005-03-29 01:28
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Sh0rtbUs
- Posts: 157
- Joined: 2005-03-29 00:01
I have a friend who was shot 7 times in Croatia, 2 rounds were to the head, his driver shot twice. Both survived, and he currently serves in the 48th highlander Regiment here in Canada, just because you're hit...doesnt mean you're dead. These shots were fired "close enough for him to grab the barrel", and i quote.LMS-G-Death wrote:yeah but even at long range its still going to be two shots, if you shoot them like at 2 feet the guy shouldn't live
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Ugly Duck
- Posts: 975
- Joined: 2004-07-26 02:23
Well, where was your friend shot? BF2 will have a "Criticaly Wounded" state, and it sounds like that is kinda what happened to your friend. You cannot code every single artery, veing, nerve, bone, and organ into a player model. IRL you could get shot in the face, have the bullet go through one cheek out the other and be relatively ok. In game you'd be dead, because the game counts that as a head shot wich is 1 shot kill. PR just has to make the best of what they can.
Good to hear that your friend survived though, that sounds like a pretty bad situation.
Good to hear that your friend survived though, that sounds like a pretty bad situation.
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golani
- Posts: 11
- Joined: 2005-05-21 16:45
guy's I really hete "over" powerd snipers.... you know you running real hard just have that little open space and boem, death because one shot one kill and the range of the sniper is almost no problem. they just aim a bit higher etc . Also half the team is sniper it just suckes. so i hope you guy's make snipers life hard. And maybe I can help with a little idee:
- snipers need to correct the scopes because of wind and range.
so why not make the field of view consisting of two or three different range area's. and when aiming into one of these "range"field the sniper needs to adjust the scope (pressing a button for 4 sec.). so he cannot just go and shoot somebody accurate at close range and just look up the map and shoot this guy on the horizon. You guys get it or shall i make a little drawing??
- give all scoped rifles a killflash (like in Far cry) only when they have the sun in front of them. than you actually can filter out sniper locations.
cheers
- snipers need to correct the scopes because of wind and range.
so why not make the field of view consisting of two or three different range area's. and when aiming into one of these "range"field the sniper needs to adjust the scope (pressing a button for 4 sec.). so he cannot just go and shoot somebody accurate at close range and just look up the map and shoot this guy on the horizon. You guys get it or shall i make a little drawing??
- give all scoped rifles a killflash (like in Far cry) only when they have the sun in front of them. than you actually can filter out sniper locations.
cheers


