Project Reality: BF2 v0.96 Features List
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Atkinson
- Posts: 357
- Joined: 2011-02-10 21:02
Re: Project Reality: BF2 v0.96 Features List
So there was no deviation indicator coming with this patch or did i miss that part from the changelog?
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Project Reality: BF2 v0.96 Features List
Luckily, no.Atkinson wrote:So there was no deviation indicator coming with this patch or did i miss that part from the changelog?
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RealCombatPL
- Posts: 8
- Joined: 2010-12-31 16:50
Re: Project Reality: BF2 v0.96 Features List
cant wait till I get my hands on instalations password 
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ytman
- Posts: 634
- Joined: 2010-04-22 17:32
Re: Project Reality: BF2 v0.96 Features List
Huge win on both parts.Removed ability to throw incendiary grenade further than 2m to prevent exploitation against vehicles
Removed arming delay from mortar rounds. This means they will detonate if fired underneath anything
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: Project Reality: BF2 v0.96 Features List
No more mortars being build below freaking trees or in a cityytman wrote:Huge win on both parts.


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Roma
- Posts: 8
- Joined: 2011-07-13 21:57
Re: Project Reality: BF2 v0.96 Features List
i cant wait to have the password , but can some one tell me who is GB vs PLA i mean what Teams are they 
Sorry for my bad english
Sorry for my bad english
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Project Reality: BF2 v0.96 Features List
GB - Great BritainRoma wrote:i cant wait to have the password , but can some one tell me who is GB vs PLA i mean what Teams are they
Sorry for my bad english
PLA - Peoples Liberation Army (China)

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spawncaptain
- Posts: 466
- Joined: 2009-05-22 20:11
Re: Project Reality: BF2 v0.96 Features List
GB: British Army, United Kingdom
PLA: People's Liberation Army, PRC (China)
PLA: People's Liberation Army, PRC (China)
User Ubaydah: "I used to play Call of Duty a lot and Battlefield 3. I am really good at those games 10th prestige, High K/d., I can kill people easily, etc. But on PR, for me, to be honest, I kind of suck."
User Not_able_to_kill: "Frontliner, you like evil man who comes to family house during christmas, takes out tree because it's too happy, so they can be just as sad as you"
User Not_able_to_kill: "Frontliner, you like evil man who comes to family house during christmas, takes out tree because it's too happy, so they can be just as sad as you"
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Bob of Mage
- Posts: 227
- Joined: 2010-09-29 09:39
Re: Project Reality: BF2 v0.96 Features List
You should really use the proper and call them either UK or BAF. Great Britain refers to the island where England, Scotland and Wales are. Now unless only the Great Britain part of the UK is at war it's really not the right name to use.
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Roma
- Posts: 8
- Joined: 2011-07-13 21:57
Re: Project Reality: BF2 v0.96 Features List
spawncaptain wrote:GB: British Army, United Kingdom
PLA: People's Liberation Army, PRC (China)
Thanks you All[R-CON]Adriaan wrote:GB - Great Britain
PLA - Peoples Liberation Army (China)
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Loller
- Posts: 64
- Joined: 2009-03-16 09:11
Re: Project Reality: BF2 v0.96 Features List
Any reponses to this? , love this map on skirmish ^^Spy23 wrote:Did they fix the Gaza skirmish spawn issue? That map is currently unplayable and it used to be one of my favorites.
Otherwise great job DEVs as always looking forward to the new release on friday
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Project Reality: BF2 v0.96 Features List
Does this mean the health of your chopper will not decrease unless it's under 1%?Fixed critical bleed rate on all choppers to be 1% of critical armor level
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ytman
- Posts: 634
- Joined: 2010-04-22 17:32
Re: Project Reality: BF2 v0.96 Features List
I read it to be that once in the Critical Damage stage it loses HP in terms of the Total amount of HP available in the Critical Damage stage.saXoni wrote:Does this mean the health of your chopper will not decrease unless it's under 1%?
So normal hp is 10,000HP
Critical is 2,500HP
The bleed rate would be 25HP/Second
Only Theoretical numbers.
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drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: Project Reality: BF2 v0.96 Features List
Awesome. Thank you devs for helping me previoulsy with my ATI problem with the namer_apc. Though I was unable to get it completely fixed I am looking forward to see how my ATI X1600 reacts.
Thanks again for the updates, looking forward to .96!!
Thanks again for the updates, looking forward to .96!!
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: Project Reality: BF2 v0.96 Features List
Gotta love the criticizer's (sp?) before the update is officially released.
To those who are already criticizing hush up. Give props to the devs, modders, coders, testers, etc.
To those who are already criticizing hush up. Give props to the devs, modders, coders, testers, etc.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: Project Reality: BF2 v0.96 Features List
Can anyone confirm new color correction shaders? the Jabal Al burj screenshot in the news (WOW nice new weather settings!!) looks pretty color corrected, or is it just edited?
devs?
devs?
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Project Reality: BF2 v0.96 Features List
Just a bit of shoopingZoddom wrote:Can anyone confirm new color correction shaders? the Jabal Al burj screenshot in the news (WOW nice new weather settings!!) looks pretty color corrected, or is it just edited?
devs?

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Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: Project Reality: BF2 v0.96 Features List
[R-CON]Adriaan wrote:Just a bit of shooping![]()
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drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: Project Reality: BF2 v0.96 Features List
Quick question and I don't mean to sound inept.
If you use the mortars underneath trees, and fire, the mortar will explode above you/not go through the leaves?
Nice fix though nevertheless. Mortars should be in the open or with foliage/caves/sheds to their rear.
If you use the mortars underneath trees, and fire, the mortar will explode above you/not go through the leaves?
Nice fix though nevertheless. Mortars should be in the open or with foliage/caves/sheds to their rear.
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Project Reality: BF2 v0.96 Features List
It's not alot though, the map is quite bright ingame now by itself.Zoddom wrote:i didnt hope so
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