[0966] 95 to 96 Patch Update

If you find a bug within PR:BF2 (including PRSP), please report it here.
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dunem666
Posts: 559
Joined: 2009-06-02 13:04

[0966] 95 to 96 Patch Update

Post by dunem666 »

Getting MD5 Mismatch on Newly updated server.

Anyone else?

Will Try Reinstall with Full version and scrap the patch will let you know.

Reported +another 4 people on vent with same issue.
Last edited by dunem666 on 2011-07-15 18:26, edited 1 time in total.
dunem
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hmmr
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Re: [0.966] 95 to 96 Patch Update

Post by hmmr »

It seems most has the same problem. quick fix plz?
/ Sierra One Five - Hammer
dunem666
Posts: 559
Joined: 2009-06-02 13:04

Re: [0.966] 95 to 96 Patch Update MD5 Mismatch

Post by dunem666 »

seems everyone who has used a patch to update cant join servers due to MD5 mismatches.

The ones whom are playing just fine have used a full re-install of PR. Best to halt the download links to Patch?
dunem
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Qadis
Posts: 101
Joined: 2010-11-16 21:10

Re: [0.966] 95 to 96 Patch Update

Post by Qadis »

Damn, I didn't read your thread, just saw the title before posting my own. I got the MD5 tool mismatch, and it was for one of your maps, Sunset city classic.

I used the patch as well, and updated PB.
AncientMan
Retired PR Developer
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Re: [0.966] 95 to 96 Patch Update

Post by AncientMan »

This is a server problem, the provided MD5 values are correct and 100% working. You have not applied them properly. Check the provided readme.txt for installation instructions since you're doing something wrong.
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dunem666
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Re: [0.966] 95 to 96 Patch Update

Post by dunem666 »

Qadis,

Try deleteting ALL your maps ins maps folder, reinstall patch and retry, let me know how you get on, your correct in saying that one of the classic maps was used for a ukwarfare event including an edited clientarhive.

The only issue is that were having mismatches on all files.
dunem
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dbzao
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Re: [0.966] 95 to 96 Patch Update

Post by dbzao »

Looks like a problem with the server MD5s.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
dunem666
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Re: [0.966] 95 to 96 Patch Update

Post by dunem666 »

Now could possibly be a server based issue with MD5's
dunem
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dunem666
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Re: [0.966] 95 to 96 Patch Update

Post by dunem666 »

indeed dbzao, seems to be happening on all servers
dunem
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dbzao
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Re: [0.966] 95 to 96 Patch Update

Post by dbzao »

Doesn't look like, more likely a problem with your setup.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
AncientMan
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Re: [0.966] 95 to 96 Patch Update

Post by AncientMan »

I double checked the files, and have also checked with other SA's. The provided md5 files are 100% working. It's a problem with the server install.
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dunem666
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Re: [0.966] 95 to 96 Patch Update

Post by dunem666 »

May Of fixed issue as PB Updartes were somehow re-rolled to previous version. Will try again and report back
dunem
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hmmr
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Re: [0.966] 95 to 96 Patch Update

Post by hmmr »

If it is a server issue, how is it that some players get kicked by punkbuster from the same server as other players aren't kicked from?
/ Sierra One Five - Hammer
Gore
Retired PR Developer
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Re: [0.966] 95 to 96 Patch Update

Post by Gore »

Uninstalled PR and installed the 3 parts instead of the patch and that fixed the MD5 kick for me.
Burningpunk
Posts: 20
Joined: 2007-12-11 11:41

Re: [0.966] 95 to 96 Patch Update

Post by Burningpunk »

This does not seems to be a server problem, we have a fresh server install and just some people are being kicked due to MD5...most likely those who upgraded their client instalation.

We don't even have Sunset City on the PR\Levels folder on the server...
Last edited by Burningpunk on 2011-07-15 22:15, edited 1 time in total.
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Burningpunk
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Re: [0.966] 95 to 96 Patch Update

Post by Burningpunk »

Yes, I had to delete those files on my client instalation in order to play....this is not a server fault.
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Stealthgato
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Re: [0966] 95 to 96 Patch Update

Post by Stealthgato »

Everything works fine with the patch for me (and I have lots of custom maps from events/map packs) except for one little (big) problem: I can't see squad leaders on the map.

EDIT: Nevermind, it just happened to me once on the first game of Dragon Fly AAS 64.
Last edited by Stealthgato on 2011-07-17 00:41, edited 2 times in total.
J.F.Leusch69
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Re: [0966] 95 to 96 Patch Update

Post by J.F.Leusch69 »

thanks for reporting this bug, when reporting a bug in the future please follow this Bug Reporting Template.

a possible solution is to remove all custom maps from your Battlefield2/mods/pr/levels folder.
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