*NwA* UK Reality (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
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Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: *NwA* UK Reality (Europe)

Post by Souls Of Mischief »

ukVandal wrote:Speedhound is a stand up guy. If you had not done anything wrong then he would not have tem banned you simples.



As far as we are concerned the above is the closing statement in this discussion.
Awesome that you neglect the fact I was falsely accused of griefing, which I didn't do. I only did get one warning that is all.

Nice to see server admins lying and others just blindly believe them.
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: *NwA* UK Reality (Europe)

Post by Sgt.BountyOrig »

You got a whole warning! Why didn't you pay attention?
[NO] Bounty
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: *NwA* UK Reality (Europe)

Post by Eddiereyes909 »

Souls Of Mischief was banned for not following the section guidelines.

Please note that this is for feedback, any complaining about a ban will get you some hefty infraction points.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
bessert
Posts: 108
Joined: 2009-02-26 17:00

Re: *NwA* UK Reality (Europe)

Post by bessert »

Qwai map today on server 2 was awesome :D Every squad was working together , communications between the sl's were clear . Tactics were easy and effective . And this happened on Chinese side . Awesome round guys . !! And in the end we had 3 full squads rushing from the village flag to Us operations base which was hilarious :D Was like D-Day without Germans :D
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Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: *NwA* UK Reality (Europe)

Post by Curry »

bessert wrote:Qwai map today on server 2 was awesome :D Every squad was working together , communications between the sl's were clear . Tactics were easy and effective . And this happened on Chinese side . Awesome round guys . !! And in the end we had 3 full squads rushing from the village flag to Us operations base which was hilarious :D Was like D-Day without Germans :D
kozelsk was awesome as well.
RedWater
Posts: 361
Joined: 2008-12-03 15:59

Re: *NwA* UK Reality (Europe)

Post by RedWater »

wasnt as awesome as US :(
pretty good shot at the first bradley @ whoever was gunning the tank on SB at the start of the round. just took out the TOW and suddely i see a huge *** yellow thing flying at me :D then boom. How i said, nice BVR, did you just track where my COAX was firing from or did you have a spotter?

2nd Time was hillarious aswell i think :D 1st TOW hits tank, tank hits bradley, 2nd TOW hits tank, both go down. I loled
Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: *NwA* UK Reality (Europe)

Post by Curry »

RedWater wrote:wasnt as awesome as US :(
pretty good shot at the first bradley @ whoever was gunning the tank on SB at the start of the round. just took out the TOW and suddely i see a huge *** yellow thing flying at me :D then boom. How i said, nice BVR, did you just track where my COAX was firing from or did you have a spotter?

2nd Time was hillarious aswell i think :D 1st TOW hits tank, tank hits bradley, 2nd TOW hits tank, both go down. I loled
i was CO (using the UAV) and my guys were sitting in the tank :D
Navo
Posts: 1389
Joined: 2011-05-22 14:34

Re: *NwA* UK Reality (Europe)

Post by Navo »

RedWater wrote:wasnt as awesome as US :(
pretty good shot at the first bradley @ whoever was gunning the tank on SB at the start of the round. just took out the TOW and suddely i see a huge *** yellow thing flying at me :D then boom. How i said, nice BVR, did you just track where my COAX was firing from or did you have a spotter?
Yeah, that was me driving and SirLuckalot gunning. I didn't want to shoot you by tracking your coax as the chance that we'd miss would be pretty high and I didn't want to scare you off. So I asked Curry to put a marker exactly on the bradley, and called the shot. :D
Made some pics of that in the BR:
http://i.imgur.com/y5bKj.jpg
http://i.imgur.com/6l2u6.jpg

2nd Time was hillarious aswell i think :D 1st TOW hits tank, tank hits bradley, 2nd TOW hits tank, both go down. I loled
Yeah.
'Lucky, watch north.'
'Lucky! NORTH! NORTH! THERE HE IS'
*BOOM*
'This is tank squad, tank down... Bradley down'.
'Fucking OD-S guys...' (Yes, we said that)

After that we started kicking *** in the VN3 on crossroads, there was some intense inf fighting there.
http://i.imgur.com/vvvCd.jpg
Last edited by Navo on 2011-07-22 14:39, edited 1 time in total.
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: *NwA* UK Reality (Europe)

Post by Orford »

Navo wrote:
After that we started kicking *** in the VN3 on crossroads, there was some intense inf fighting there.
http://i.imgur.com/vvvCd.jpg
Hey Navo, I`ll have that one for my desktop if you dont mind? Been using a ArmA2 Jeckle for a while, so that would make a nice change. esp as its on our server. Not that I like looking at a virtual representation of the back of your head mate. Its just a good pic.


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Good to hear your enjoying the *NwA*.
Navo
Posts: 1389
Joined: 2011-05-22 14:34

Re: *NwA* UK Reality (Europe)

Post by Navo »

*NwA*Orford wrote:Hey Navo, I`ll have that one for my desktop if you dont mind? Been using a ArmA2 Jeckle for a while, so that would make a nice change. esp as its on our server. Not that I like looking at a virtual representation of the back of your head mate. Its just a good pic.


Image


Good to hear your enjoying the *NwA*.
No problem mate. here's a high quality .png of that pic.
Imageshack - bf22011072202254423.png

Also, I'm not on that pic. :p
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: *NwA* UK Reality (Europe)

Post by Orford »

Navo wrote:No problem mate. here's a high quality .png of that pic.
Imageshack - bf22011072202254423.png

Also, I'm not on that pic. :p

Thanks for that. :-)
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: *NwA* UK Reality (Europe)

Post by Stealthgato »

Just died 24 times as civilian on Gaza Beach.
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: *NwA* UK Reality (Europe)

Post by Tarranauha200 »

Server crashed when it was deploying to kashan alt. WHY?
ukVandal
Posts: 153
Joined: 2009-02-22 20:09

Re: *NwA* UK Reality (Europe)

Post by ukVandal »

Cos it don't like ya Tarra.

Gaza was a nightmare for IDF last night. I never heard so much moaning in PR before lol.
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80HD
Posts: 121
Joined: 2011-06-30 21:05

Re: *NwA* UK Reality (Europe)

Post by 80HD »

ukVandal wrote:Cos it don't like ya Tarra.

Gaza was a nightmare for IDF last night. I never heard so much moaning in PR before lol.
Gaza, at least the last half dozen or so times I have played it, seems to be a ***** for the IDF... it's almost like the Merkava's are a hindrance, which is odd considering the lack of heavy AT on the Hamas side.

Every time I have played Gaza in Deployment I have ended up on the Insurgent team, and I have not seen the IDF win yet (I logged when we had 4 caches left last night).

I have also never seen the British side win on Dragonfly, although the Militia AT is slightly better...

I dunno, seems like when the BLUFOR focuses too much on their armor, the OPFOR goes into AT mode, and the caches end up not getting destroyed.
Nixy23
Posts: 138
Joined: 2010-07-10 14:55

Re: *NwA* UK Reality (Europe)

Post by Nixy23 »

HAMAS and the Militia have the same RPG-7 Tandem HAT.

The Merkava is a hindrance because it's not being used properly. But that can be said of a lot of assets :P

The problem is that there are so many places unknowns can spawn, which really reduces the chance of the IDF actually finding an unknown, which is the main reason BluFor *usually* wins an insurgency maps. The same goes for Dragonfly.
80HD
Posts: 121
Joined: 2011-06-30 21:05

Re: *NwA* UK Reality (Europe)

Post by 80HD »

Nixy23 wrote:HAMAS and the Militia have the same RPG-7 Tandem HAT.

The Merkava is a hindrance because it's not being used properly. But that can be said of a lot of assets :P

The problem is that there are so many places unknowns can spawn, which really reduces the chance of the IDF actually finding an unknown, which is the main reason BluFor *usually* wins an insurgency maps. The same goes for Dragonfly.
Well, there are a lot of wide open areas on Gaza that limit AT mines (not to say the city itself isn't a quagmire for armor!) And the lack of multiple styles of homicide bomb-equipped vehicles definitely hinders anti-armor abilities, ex: Gary and Bombcar on Kokan, etc. (If I have somehow missed seeing/hearing Gary on Gaza every time, feel free to flammenwerfer :D )

Dragonfly is somewhat open as well, but there are a LOT of chokepoints across the board. The open fields to the north require passing at least one such point to get to, where as the coastline on Gaza is wide enough at all points to prevent a single AT mine from blocking passage to the open fields in the east.

The HAT is no longer nearly as effective as it was before, the trajectory change should greatly improve survival for armor on both maps, compared to .957. Of course, forcing units to get closer to better ensure a hit means that vital systems can also be targeted more easily.

So that leaves the disparity between the other AT weapons available to both sides.

The deployable SPG is pretty weak, and the limited traverse doesn't help either.

I have not done any scientific tests, but the Militia ATG seems quite a bit better than the stationary SPG.

The Militia also has both SPG technicals and IFVs on Dragonfly, as opposed to just SPG technicals on Gaza.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: *NwA* UK Reality (Europe)

Post by Mongolian_dude »

Please post feedback on Project Reality Modification 9.66 in the relevant forum and thread. This is, however, a Server Feedback forum. Please get back on topic.


...mongol...
Military lawyers engaged in fierce legal action.

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Mouthpiece
Posts: 1064
Joined: 2010-05-24 10:18

Re: *NwA* UK Reality (Europe)

Post by Mouthpiece »

Tonight's Fallujah West round was really great. I was leading a squad of competent infantrymen against Insurgents, and we took out three or four known caches. We lost only because in the first part of the round some teammates killed a lot of civilians so our team suffered many unnecessary casualties looking for caches without any intel.
Agemman
Posts: 383
Joined: 2007-02-13 12:57

Re: *NwA* UK Reality (Europe)

Post by Agemman »

Good round on Basrah! And good round on Fallujah yesterday (I think it was?).
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