128 Player TEST Sisu (Europe)
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ledo1222
- Posts: 689
- Joined: 2009-03-16 01:39
Re: 128 Player TEST Sisu (Europe)
I have to go camping NOOOOOOOO.......
Someone better record the battles, i wanna watch them T_T
Someone better record the battles, i wanna watch them T_T
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta

-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta

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Mantooth
- Posts: 94
- Joined: 2011-07-19 20:50
Re: 128 Player Testing Event: "THE NIGHT OF BIGG MAPS"
This sounds awesome. I've yet to play on the 128 server but I've heard amazing things about it, and I cant wait to give it a try.temexter wrote:As a token of gratitude for the supporting community and the PR DEV Team
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Proudly Presents
THE NIGHT OF BIGG MAPS
128 Player Testing Event
Saturday 30th of July 1800 PRT
Massive 128 player battles with added assets on big maps
featuring 128 layers on Kashan Desert and Burning Sands
Event will be open for anyone. Anyroad, squads are encouraged to sign in.
Enlisted squads have reserved squad slot and assets.
SL and CO Sign In here.
Maplist
Kashan Desert 128
Burning Sands 128
Silent Eagle 64 Alt
Shija Valley 64 Std
Password
Password will be announced in mumble.
Mumble
We will heavily enforce our players to work together
and to use proper communications during event.
PR MUMBLE IS MANDATORY!
TS3
We will provide highquality TS3 server for squads' internal comms.
Server: kompassi.com Port: default
Rules
SISU PR Server Rules
Q&A
SISU Forums
Disclaimer
As this is testing event for the new map layouts we will be expecting some unusuall activity from server side witch may result to server crashes. We expect that everyone playing on sisu server is aware that server crash might happen in any time. We also expect some server side (please understand client side as well) lag in Shija Valley as experienced on 64 servers.
Please report all bugs, glitches, anomalies and annoyances here...
Join and make history with us!
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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Re: 128 Player TEST Sisu (Europe)
Wtf? Bf2 v1.51 engine? What is this?
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Hulabi
- Posts: 2277
- Joined: 2009-08-08 22:15
Re: 128 Player TEST Sisu (Europe)
That makes no sense.Lugi wrote:Wtf? Bf2 v1.51 engine? What is this?
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BoZo_135
- Posts: 130
- Joined: 2011-04-23 16:40
Re: 128 Player TEST Sisu (Europe)
Will this be the only day it will be up? Or will it be like in .957 where it was up every weekend?
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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
Re: 128 Player TEST Sisu (Europe)
This is an event on saturday, Kashan and Burning Sands 128 layers for the first time.
We're allowed to run PR 128p tests for 48 hours weekly.
We're allowed to run PR 128p tests for 48 hours weekly.




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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
Re: 128 Player TEST Sisu (Europe)
Hey all, still some time left to sign in... to get your squad a slot and assets 
Categories - Sisu Forums
Categories - Sisu Forums
There is currently issue with game browser and 128 layer maps.
Server wont show up but you can connect with ip: 213.139.174.50




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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Re: 128 Player TEST Sisu (Europe)
But what is this BF2 v1.51 engine?
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angellfall
- Posts: 134
- Joined: 2009-06-23 10:53
Re: 128 Player TEST Sisu (Europe)
Bf2 is build on the BF2 engine. v1.51 stands for version number.Lugi wrote:But what is this BF2 v1.51 engine?
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: 128 Player TEST Sisu (Europe)
How will people get confirmation of a reserved slot when they put a message up there?temexter wrote:Hey all, still some time left to sign in... to get your squad a slot and assets
Categories - Sisu Forums
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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Re: 128 Player TEST Sisu (Europe)
Cool, but what is the difference between 1.50 and 1.51? And bf2 is built on refractor engine 2.angellfall wrote:Bf2 is build on the BF2 engine. v1.51 stands for version number.
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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
Re: 128 Player TEST Sisu (Europe)
Angellfall is supposed to sort them out before T-time...cyberzomby wrote:How will people get confirmation of a reserved slot when they put a message up there?




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vishuddaxxx
- Posts: 139
- Joined: 2008-07-06 16:24
Re: 128 Player TEST Sisu (Europe)
reseverd slots causing problems, people cant connect
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DonDOOM
- Posts: 819
- Joined: 2007-02-10 11:42
Re: 128 Player TEST Sisu (Europe)
Attention:
Server will be restarted prior to the start of the event.
Also the reserved slots will be removed to prevent the bug happening again.
Server will be restarted prior to the start of the event.
Also the reserved slots will be removed to prevent the bug happening again.
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Mantooth
- Posts: 94
- Joined: 2011-07-19 20:50
Re: 128 Player TEST Sisu (Europe)
The PRSPY program says that the 126 server is up and populated, but when I launch PR and update my server list, the server does not show up. Anyone know whats going on? I'd really love to give this server a try. I've heard great things
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Bellator
- Posts: 511
- Joined: 2009-07-13 13:52
Re: 128 Player TEST Sisu (Europe)
Omg the MEC team sucks right now.
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sparks50
- Posts: 1128
- Joined: 2008-07-16 21:30
Re: 128 Player TEST Sisu (Europe)
Mantooth: same here.


