[0966] Deployable objects are black

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billysmall44
Posts: 160
Joined: 2011-07-23 20:05

[0966] Deployable objects are black

Post by billysmall44 »

Description:
Whenever I join a server or play local coop or any sort of game type, or map the FOBS, Crates, Mortars, HMG nests, TOWS, and related are completely black. Its not really a huge big deal, and im not exactly sure if its a game bug or a problem with my computer. but anyway, its constantly there. no flickering or anything.

Steps to Reproduce:
Whenever i play PR in any way shape or form this happens.

Screenshots / Video:
None as of now.

Tested On:
Every map mode and server i have played on has done this.

Video Settings (if needed):
im pretty sure its the nvidia geoforce 8400 or something like that. an ok graphics card in my mind. i run PR mostly on high setting. and i think AA is on like 2x or 4x or something.
sell
Posts: 371
Joined: 2010-02-05 10:05

Re: [0966] Deployable objects are black

Post by sell »

C:\Documents and Settings\username\My Documents\Battlefield 2\cache :rolleyes:
havoc1482
Posts: 315
Joined: 2009-02-28 19:39

Re: [0966] Deployable objects are black

Post by havoc1482 »

sell wrote:C:\Documents and Settings\username\My Documents\Battlefield 2\cache :rolleyes:
It would have been more helpful if you actually told him what to do rather than list a file locations.

Anyways. You have to delete the "cache" file on your computer. Don't worry. When you start BF2 it will rewrite that file, no need for reinstall.
In Vista/7 it will be in C:\Users\Wolak\Documents\Battlefield 2\mods\bf2
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billysmall44
Posts: 160
Joined: 2011-07-23 20:05

Re: [0966] Deployable objects are black

Post by billysmall44 »

So thats all i need to do? should i restart my computer or can i just play PR right off the bat? Thanks for the help i really appretiate it!
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [0966] Deployable objects are black

Post by Rudd »

as soon as the cache files are deleted you can start bf2/pr again :)

when you load a map, it will reoptimise your shaders, replacing the files you had deleted and the game will start normally when the map has finished loading.

your basically forcing the game to do what it does whenever a graphics option is changed :)
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billysmall44
Posts: 160
Joined: 2011-07-23 20:05

Re: [0966] Deployable objects are black

Post by billysmall44 »

yup, its fixed. thanks everybody.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [0966] Deployable objects are black

Post by J.F.Leusch69 »

closing this.
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