Description:
Whenever I join a server or play local coop or any sort of game type, or map the FOBS, Crates, Mortars, HMG nests, TOWS, and related are completely black. Its not really a huge big deal, and im not exactly sure if its a game bug or a problem with my computer. but anyway, its constantly there. no flickering or anything.
Steps to Reproduce:
Whenever i play PR in any way shape or form this happens.
Screenshots / Video:
None as of now.
Tested On:
Every map mode and server i have played on has done this.
Video Settings (if needed):
im pretty sure its the nvidia geoforce 8400 or something like that. an ok graphics card in my mind. i run PR mostly on high setting. and i think AA is on like 2x or 4x or something.
[0966] Deployable objects are black
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sell
- Posts: 371
- Joined: 2010-02-05 10:05
Re: [0966] Deployable objects are black
C:\Documents and Settings\username\My Documents\Battlefield 2\cache 
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havoc1482
- Posts: 315
- Joined: 2009-02-28 19:39
Re: [0966] Deployable objects are black
It would have been more helpful if you actually told him what to do rather than list a file locations.sell wrote:C:\Documents and Settings\username\My Documents\Battlefield 2\cache![]()
Anyways. You have to delete the "cache" file on your computer. Don't worry. When you start BF2 it will rewrite that file, no need for reinstall.
In Vista/7 it will be in C:\Users\Wolak\Documents\Battlefield 2\mods\bf2
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billysmall44
- Posts: 160
- Joined: 2011-07-23 20:05
Re: [0966] Deployable objects are black
So thats all i need to do? should i restart my computer or can i just play PR right off the bat? Thanks for the help i really appretiate it!
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [0966] Deployable objects are black
as soon as the cache files are deleted you can start bf2/pr again 
when you load a map, it will reoptimise your shaders, replacing the files you had deleted and the game will start normally when the map has finished loading.
your basically forcing the game to do what it does whenever a graphics option is changed
when you load a map, it will reoptimise your shaders, replacing the files you had deleted and the game will start normally when the map has finished loading.
your basically forcing the game to do what it does whenever a graphics option is changed
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billysmall44
- Posts: 160
- Joined: 2011-07-23 20:05
Re: [0966] Deployable objects are black
yup, its fixed. thanks everybody.
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J.F.Leusch69
- Retired PR Developer
- Posts: 2988
- Joined: 2008-04-23 16:37
Re: [0966] Deployable objects are black
closing this.



