Deviation vs. sway
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Buren06
- Posts: 92
- Joined: 2011-04-05 02:42
Deviation vs. sway
I've seen a couple threads about this in the search function, but I wasn't able to learn why the PR devs chose such extensive deviation over natural sway. Is it because the BF2 engine doesn't allow anything of the sort? Or is it a developmental preference?
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Deviation vs. sway
Sway in the way Call of Duty and ARMA 2 do it is impossible to replicate on the BF2 engine, hence deviation.
The devs have repeatedly said deviation is the lesser of multiple evils which is perfectly right.
The devs have repeatedly said deviation is the lesser of multiple evils which is perfectly right.
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Buren06
- Posts: 92
- Joined: 2011-04-05 02:42
Re: Deviation vs. sway
If it is technically in unfeasible, yea I would agree with that.dtacs wrote:Sway in the way Call of Duty and ARMA 2 do it is impossible to replicate on the BF2 engine, hence deviation.
The devs have repeatedly said deviation is the lesser of multiple evils which is perfectly right.
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gaurd502
- Posts: 366
- Joined: 2008-03-22 14:59
Re: Deviation vs. sway
I thought that the say was just visual and it would still hit the center of your screen.
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Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: Deviation vs. sway
The sway would not match the deviation, so if your scope swayed to the left, you could still hit something to the right.
IIRC, we don't have these because of that.
IIRC, we don't have these because of that.
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Conman51
- Posts: 2628
- Joined: 2008-05-03 00:27
Re: Deviation vs. sway
BF2 can not have proper sway. So to compare the deviation system in PR BF2 and the sway from ARMA2 would be impossible.
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Acecombatzer0
- Posts: 554
- Joined: 2010-09-26 14:10
Re: Deviation vs. sway
IIRC I think the could not calibrate bullet drop with sway on rifles.
Bottom line: PR aiming system will always be the same now.
Bottom line: PR aiming system will always be the same now.
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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gazzthompson
- Posts: 8012
- Joined: 2007-01-12 19:05
Re: Deviation vs. sway
Sway wins. But we cant have sway.
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: Deviation vs. sway
Well you can, ala FH2, however while it's swaying your bullet doesn't go where you're aiming ^_^gazzthompson wrote:Sway wins. But we cant have sway.
The BF2 engine doesn't work with "real" sway, like how arma 2 does it.

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Trooper909
- Posts: 2529
- Joined: 2009-02-26 03:02
Re: Deviation vs. sway
Everything in this thread has been said before on more than one occasion.
Infraction issued for useless/unhelpful post - Jigsaw
Infraction issued for useless/unhelpful post - Jigsaw
Last edited by Jigsaw on 2011-09-04 20:42, edited 1 time in total.
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: Deviation vs. sway
Correct, and you cannot model Sway to represent Deviation - i.e. have the weapon sway for 2.4secs to represent a 2.4sec wait to fully settled on deviation.


