Project Normandy - General Discussion
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Project Normandy - Closed Beta Media
If you like the project and want to play it, then you use it - regardless if you joined the beta or not.

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Technoelite
- Posts: 632
- Joined: 2007-06-19 16:37
Re: Project Normandy - Closed Beta Media
very nice i must admit. The bagpipes i am annoyed with that it wasnt Lord Loverts KGSL piper skin would have been better but hay ho. Be intresting to play when finally it is sorted


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KaizerSosa81
- Posts: 207
- Joined: 2011-06-23 03:13
Re: Project Normandy - Closed Beta Media
Awesome. Got plenty of screen time and a close up around the 13:42 marker and beyond.'[R-DEV wrote:AfterDune;1671945']Here it is:
Incredible Video was here
Next test event can't come any sooner.
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K4on
- Retired PR Developer
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- Joined: 2009-05-08 19:48
Re: Project Normandy - Closed Beta Media
video is uploading
Last edited by K4on on 2011-09-28 15:56, edited 1 time in total.
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Alek-say
- Posts: 349
- Joined: 2010-11-27 20:17
Re: Project Normandy - Closed Beta Media
Good video!
Even the beta looks great! I want to play it in standart PR mod!
Even the beta looks great! I want to play it in standart PR mod!

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K4on
- Retired PR Developer
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Re: Project Normandy - Closed Beta Media
took me 10 minutes of work:
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Arc_Shielder
- Retired PR Developer
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Re: Project Normandy - Closed Beta Media
It kind of kills the immersion when you see the view of a german soldier on the beach.K4on wrote:took me 10 minutes of work
Isn't it possible to place an area limit to prevent germans from doing the same thing as this gentleman?
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Project Normandy - Closed Beta Media
Yep, already had that planned, but it slipped my mind. I'll make sure this can't happen in the next version.

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K4on
- Retired PR Developer
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Re: Project Normandy - Closed Beta Media
hard criticism but in a nice way. i have to agree: it really does destroy the ambience.Arcturus_Shielder wrote:It kind of kills the immersion when you see the view of a german soldier on the beach.
Isn't it possible to place an area limit to prevent germans from doing the same thing as this gentleman?
shame on the guy in this video.^^
as u suggested, a dod for the germans would solve this problem...
Last edited by K4on on 2011-09-28 18:26, edited 3 times in total.
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Arc_Shielder
- Retired PR Developer
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- Joined: 2010-09-15 06:39
Re: Project Normandy - Closed Beta Media
Oh your video was well edited, I forgot to add that in my previous post. ; )K4on wrote:hard criticism but in a nice way. i have to agree: it really does destroy the ambience.
shame on the guy in this video.^^
as u suggested, a dod for the germans would solve this problem...
If I was given the choice to walk around the beach, I might of done that too just for the sake of it. I'm not blaming you, just pointing it out so that it doesn't get overlooked as it is detrimental for gameplay.

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DoggsofWar
- Posts: 9
- Joined: 2010-10-22 00:06
Re: Project Normandy (ww2 event/addon)
Very nice work Afterdune.
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BloodyDeed
- Retired PR Developer
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KaizerSosa81
- Posts: 207
- Joined: 2011-06-23 03:13
Re: Project Normandy - Closed Beta Media
Nice video. I was on the Wehrmacht side I believe when we had one of our own down by the beaches. I shot at him several times with my Kar98k rifle because I didn't think anyone would go down there.K4on wrote:took me 10 minutes of work:
Cool video was here
A out of bounds feature for the Wehrmacht on the beach would definitely be preferable.
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Project Normandy - General Discussion
AD, what do I need to be part of it? I got a mic and all those things, mumble, etc. But is it only by contact?

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Project Normandy - General Discussion
I don't know how I'll arrange the next session. Possibly in a similar fashion. Unsure...

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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Project Normandy - General Discussion
Ok, thanks for info.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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sharpie
- Posts: 1434
- Joined: 2009-11-08 03:41
Re: Project Normandy - General Discussion
K4on, epic music is epic.
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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Ratface
- Retired PR Developer
- Posts: 962
- Joined: 2011-04-21 18:57
Re: Project Normandy - General Discussion
Lookin really good!
Can't wait to storm the beaches when this comes out, videos from the closed beta rock
Can't wait to storm the beaches when this comes out, videos from the closed beta rock
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Zyco187
- Posts: 381
- Joined: 2010-03-11 19:46
Re: Project Normandy - General Discussion
omg i got wood watching the video of storming normandy with PR this is a must have on any mans list to do before he dies!


