I did only mention Insurgent/Taliban techies but to clarify think the idea should be extended to all of the gunned jeeps in game, Humvees, CROW, etc.
Bluedrake42 wrote:Reasons why this suggestion is a terrible idea
1. It isn't realistic at all to require two people to operate something as simple as a pickup truck
2. All positions in a technical are vulnerable to fire: meaning that if a gunner or driver is killed, the surviving "crewman" will be forced out of the vehicle
3. Sometimes it's necessary for a single driver to move technicals around the map (away from harm, to the rest of the squad, etc.) especially when you think about logistics (we don't require logistic trucks to have 2 operators do we?)
I understand that there are herpderpers on servers sometimes... but it gets to a point where you just have to draw a line. You can't force people to be team players.
Hokkane wrote:To be frank, during my time in PR, almost 3 years, I have never encountered problems with technicals. It's easy to kill, people inside are easy to kill but it might be slightly too easy to kill with it.
Pretty valid arguments to me.
1) Provide some source for this. When I see Libyan rebels in their trucks there is always a driver and a gunner. Same applies for Somalia/Africa. And again for the IRA, who also use a team to support such a powerful asset.
These trucks have a lot of engineering behind them and this means a cell is suporting their utilisation and upkeep. They aren't necessarily expendable derp trucks like we see in PR.
Let's be honest, read my last post and you'll see that it's unrealistic for them to be used by one man. If you want to talk 'realism' that is .. And I think Ins/Taliban mode is really unrealistic (for the sake of gameplay).
2) Then why are there three guns? I forsee a 'Techie Squad' having a driver, a dismounted spotter (civvy), and a gunner. Just like I would imagine technicals utilise in 'real life'.
3) So is it sometimes necessary to move an APC across the map 'away from harm, to the rest of the squad, etc'? No, because it either engages or disengages with a driver and gunner, and is either destroyed or rtb's by itself. Rather than 'oh, go fetch that APC that someone has left in the middle of a field'.
And no, you cannot force teamplay. But you can make things less fun for people wanting to lonewolf, and all single manners of .50 jeeps/humvees are lonewolfs. These jeeps are, tactically, the equivelant of Blufor AA and APC's (APC's in PR are light tanks, not Inf carriers). And for Blufor they are worth more tickets than it is worth to let some idiot waste.